Version 0.1.810 Patch [Major] - Vendors, Crafting, and Inventory Updates

[h3]Man with the Plans[/h3]
There’s been a vendor without any inventory parked in the Thorcon Power Plant for a while now, just watching testers come and go. Over the past few weeks we made some major updates to our crafting system and approved Mr. Mixer Head’s permit (after he squared up with his registration fees of course).
Players can now buy a wide variety of weapons, clothing, and survival items from his newly opened store. We plan on adding more vendors in the near future, but for now this fella has the market cornered.

[h3]How It’s Made[/h3]
In addition to Mr. Mixer Head (or current nickname for the vendor) we introduced “research benches” this week. The bench is a craftable item that players can use to learn new crafting recipes.

We know how important a deep crafting system is to many of you and we’re really excited about including this big step in making it better. All a player needs to do is place an item inside the bench, add the correct amount of rai (our ingame currency), and the item is destroyed leaving you a blueprint allowing you to add that item to your list of crafting recipes.

[h3]Dude, Where’s My Stuff?[/h3]
Our community of players gave us some great feedback about making some changes to how they interact with the inventory. We want to make it clear and easy to use, so we changed a few things, incorporating the ideas suggested so far. As always, we love hearing suggestions for how we can improve things, so mahalo for posting them in the suggestions channel in our discord.
Now, there’s an item detail widget added to the inventory UI which gives info about each item and the ability to drop, use, or equip it. We added double click support to inventory icons and made some improvements to the quick craft feature.

With new items to buy and recipes to learn we’ve adjusted the resource rate drop and made looting a little easier for those on the run. If a player holds down “H” while looting a corpse or open container it automatically takes all items 1 at a time with a 0.3 second delay between items.

[h3]Taking a Dip[/h3]
Good news for all of you water lovers, not only have we fixed swimming, we finished some post-processing work on our rivers. As you can see below our rivers are looking as good as our ocean.

[h3]Water, Water Everywhere![/h3]
Speaking of water we had some major bugs involving drinking. Many players found themselves surrounded by water but couldn’t drink a drop (sorry about that @cywraith). We fixed the bug so you can once again drink your fill in the rivers and barrels across the map. We even added a few extra rain catches around the Thorcon so you can get properly hydrated before heading out to explore.

We fixed a number of other lingering bugs this week including: recycling and crafting widgets not always showing the proper counts and tools not harvesting resources properly. We fixed a bug where the shotgun firing sound was muffled while using ADS and added sounds to moving items around in the inventory.
Speaking of bugs- the best way for us to squash them is to know they exist in the first place, so for all our testers we want to send a friendly reminder that the servers are up 24/7 so you don’t have to wait until our weekly playtests to hop in and go bug hunting!
[h3]Community Spotlight [/h3]

Every week we travel to Lahaina and try to find as many bugs as possible, so if you’re interested in joining the fight, head over to our discord and let us know!
Chickdrummer88 won the first annual Fractured Veil Costume Award this year with this amazing ensemble. (Extra points awarded for the cat)


Mahalo to our testers who help us every week find what’s not working and what can be improved. Your feedback is hugely important to us so keep it coming! Here’s everything you found and we fixed this week.
- Spitfire - Sieges spawning inside bases with multiple totems
- Carbu - Duplicate inventory items after dragging in inventory
- Ryan - Looking at crafting bench/smelter crashes game
- Warknight - Duplicate backpacks by equipping a new one
- Spitfire - Pan not making contact with objects
- Hop - When I pull my bow back, I am unable to move
- Ryan - burnt bodies not disappearing
- Undelek - Arrows turn giant
- Ryan - Teammate markers not showing up on minimap or map
[h3]Calling All Streamers! [/h3]
If you’re a Content Creator and want to stream Fractured Veil, say Aloha!
If you missed it live, watch us have some fun with these fine folks:
Dev Interview with GameEdged Exclusive Look with Nerd Parade Firespark81’s Sneak Peek At Fractured Veil
If you want to learn more about Fractured Veil check out our Discord server and visit our Reddit page.
[h3]More About Fractured Veil[/h3]