Version 0.1.1055 Patch [Major] - Weapon Updates and Bug Fixes
[h3]Staking Your Claim[/h3]
Our persistence work continued this week making sure that all your stuff sticks around where you left it after you log out to play in the real world again. In addition to inventory and containers, we focused on making improvements to weapons and totems.
We’ve received a lot of feedback about a handful of totem and construction issues and focused there first. We updated the placement rules for totems so they can only be placed on foundation pieces now, and made sure that resources for building, upgrading, repairing, and placing attachments will now come from the totem before taking them from a player's inventory.
We also fixed a bug with totem claims not persisting as they should. Nothing is more frustrating than logging in to find that the neighborhood property lines have been redrawn while you were gone.

[h3]Throwing a Bone or Anything Else[/h3]
The team made some crafting improvements and fixed bugs involving duplicate inventory slots and the server crashing after a player made certain items. Since spear and axe production has never been easier, we thought we’d take another run at balancing thrown weapon damage.
We adjusted damage to eliminate one-shot kills after it became an issue in a previous playtest, but there was still room for improvement. Hopefully, we hit the sweet spot between spears being the most powerful weapons in the game and wearing a headful of axes like a crown.

[h3]Sticking To Your Guns[/h3]
We fixed an issue with research benches not working for all items and recipes before moving on to making a few improvements to weapons you don’t throw to round out the week.
We took care of a bug that resulted in weapons that wouldn’t reload and canteens that would never empty and made a number of updates to weapon attachments to ensure that they are working properly, including the ability to add multiple attachments to guns. Players should find it a breeze to play dress-up with their firearms and load them on the fly once again.

[h3]Community Spotlight[/h3]
Remember, Our servers are always up so you claim your piece of Lahaina 24/7 and explore the island any time you want.
Our testers rode the zipline, hunted down mutants, and explored some out of the way places this week. Here are a few shots of their adventures. We love sharing your pictures so keep them coming!











Mahalo to our testers for helping us hunt down bugs when they pop up and for their great suggestions. Your feedback is very important to us so keep it coming! If you’re interested in helping out, head over to our discord and let us know!
Here’s everything you found and we fixed and implemented this week.
[h3]Calling All Streamers! [/h3]
If you’re a Content Creator and want to stream Fractured Veil, say Aloha!
If you missed it live, watch us have some fun with these fine folks:
Our time with SajonArco and Latin Wolf Gaming Exploring the island with SteelRain27 Building bases with NerdParade
If you want to learn more about Fractured Veil check out our Discord server and visit our Reddit page.
[h3]More About Fractured Veil[/h3]
Our persistence work continued this week making sure that all your stuff sticks around where you left it after you log out to play in the real world again. In addition to inventory and containers, we focused on making improvements to weapons and totems.
We’ve received a lot of feedback about a handful of totem and construction issues and focused there first. We updated the placement rules for totems so they can only be placed on foundation pieces now, and made sure that resources for building, upgrading, repairing, and placing attachments will now come from the totem before taking them from a player's inventory.
We also fixed a bug with totem claims not persisting as they should. Nothing is more frustrating than logging in to find that the neighborhood property lines have been redrawn while you were gone.

[h3]Throwing a Bone or Anything Else[/h3]
The team made some crafting improvements and fixed bugs involving duplicate inventory slots and the server crashing after a player made certain items. Since spear and axe production has never been easier, we thought we’d take another run at balancing thrown weapon damage.
We adjusted damage to eliminate one-shot kills after it became an issue in a previous playtest, but there was still room for improvement. Hopefully, we hit the sweet spot between spears being the most powerful weapons in the game and wearing a headful of axes like a crown.

[h3]Sticking To Your Guns[/h3]
We fixed an issue with research benches not working for all items and recipes before moving on to making a few improvements to weapons you don’t throw to round out the week.
We took care of a bug that resulted in weapons that wouldn’t reload and canteens that would never empty and made a number of updates to weapon attachments to ensure that they are working properly, including the ability to add multiple attachments to guns. Players should find it a breeze to play dress-up with their firearms and load them on the fly once again.

[h3]Community Spotlight[/h3]
Remember, Our servers are always up so you claim your piece of Lahaina 24/7 and explore the island any time you want.
Our testers rode the zipline, hunted down mutants, and explored some out of the way places this week. Here are a few shots of their adventures. We love sharing your pictures so keep them coming!











Mahalo to our testers for helping us hunt down bugs when they pop up and for their great suggestions. Your feedback is very important to us so keep it coming! If you’re interested in helping out, head over to our discord and let us know!
Here’s everything you found and we fixed and implemented this week.
- Pistoling - When quickly looting corpses with the hold F to loot function the circular progress texture will transfer over from one corpse to another
- Spitfire - Infinite ammo bug, reload a weapon when the clip is at 0, once the clip is full log out and log back in and you can fire continuously without reloading or ammo being consumed
[h3]Calling All Streamers! [/h3]
If you’re a Content Creator and want to stream Fractured Veil, say Aloha!
If you missed it live, watch us have some fun with these fine folks:
Our time with SajonArco and Latin Wolf Gaming Exploring the island with SteelRain27 Building bases with NerdParade
If you want to learn more about Fractured Veil check out our Discord server and visit our Reddit page.
[h3]More About Fractured Veil[/h3]