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August Update - Part II - Character UI, New Area of Map and More

Aloha Thrivers,

This is part two of our jammed pack update because last week there were so many improvements that we had to split the update in two parts!

[h2]New Features and Content[/h2]

[h3]Coconut Grenades[/h3]
For the past several months we’ve had one player request more than any other by a wide margin, it’s not even close. You’ve told us, many, many times how badly you wanted exploding coconuts in the game.

We heard you loud and clear...coconuts can now go BOOM.



[h3]Main Screen Redesign[/h3]
If you haven’t logged in for a while you’re in for a nice surprise. We’ve completely redesigned the starting screen.

Not only does it look better but you can check out some interesting character statistics like number of kills, time played, number of people you’ve eaten, distance traveled, quests completed, and chests opened.

[h3]Character Customization Update[/h3] BEFORE: Some of our OG testers will remember this character screen
AFTER: The new screen has a bit more color and texture to it, making it more Hawaiian and fun. There’s still numerous body type options, but now you can adjust the background and lighting options and turn off the UI to get a better look at your character during the design phase.



You can adjust overall body hair, size, muscle tone, and there are now facial feature options too numerous to count.

There’s even a section to choose what underwear and fanny pack (aka bum bag) options best fit your personal survival style.

[h3]Crafting Redesign[/h3]
We’ve completely redesigned the crafting screen and UI.
BEFORE: Old timers will remember when creating weapons and tools looked like this.

AFTER: The new look/UI is much more intuitive and easier to use.

[h3]Research Bench Redesign[/h3]
We also made some big improvements to the research bench design for all your crafting needs.

The research system still works in pretty much the same way. Take an item you want to be able to craft, add it, the required amount of Rai (money), and energy to the research bench. Wait while the item is being analyzed….

And out pops a blueprint which you can study and learn how to make that item. The process looks better and is a lot easier to navigate and organize now.

[h3]Weapon Vendor[/h3]

We love a good throwback and shared this concept drawing of a gunsmith which will be inside the Thorcon Power Plant, the game’s starting area and future NPC settlement.

There aren’t a lot of options for your gun repair and modification needs after the Fracture, but we still want the Thorcon Gunsmith to run a quality establishment and have been working on the tools of her trade.


We’ve put together drill presses and grinders from ruined pieces and spare bits.


[h3]Dismemberment System[/h3]


The new dismemberment system gives your mutant head-shots a satisfying and gory ending but that’s not all.



You can also blast off arms...and legs if your aim is true.



Clearing the island of mutants has never been more fun or bloody.



[h3]New Industrial Area[/h3]


Hawaii offers us so many different types of environments to play with - mountains, jungle, and shores with sandy beaches. But this is the apocalypse people, so it’s time to add a new industrial area where future mutants will emerge and toxicity could be a thing.



[h3]Mines Dungeon[/h3]
Finally, we made some big improvements to another one of our dungeons, the Mines.


We’ve updated the lighting and textures, added props and loot, built some new rooms to explore and added some survivor graffiti to the place


A bunch of mutants have taken over the old tunnels offering a big challenge for anyone trying to explore the upper tunnels or caverns below.



It’s still a work in progress but the top level can be a lot of fun to explore as long as you bring some friends and a lot of bandages.



[h2]Fixes[/h2]
[h3]Character Fixes[/h3]
  • Fixed the player inventory mesh not updating clothing changes in real time
  • Fixed bug where a circle would appear on the HUD while using an item
  • Fixed Ihe weapon not lining up properly with the player's hand when throwing
  • Fixed bug where equipped items could be invisible to other players
  • Crafting multiple items at once will now split them up properly
  • Fixed recipes that required energy always returning that the player was unable to afford it


[h3]Gameplay and AI Fixes[/h3]
  • Fixed a crash that could occur when a player landed from a fall
  • Fixed odd mesh with world grid being left after hanging body destruction
  • Fixed some text being truncated in the main menu
  • Fixed construction sounds and destruction effects not playing for clients
  • Fixed projectiles showing up as machetes
  • Fixed character icons not updating after creating a new character
  • Fixed bug where fire actor would sometimes stay alive on pawns that died or vanished
  • Fixed crash when opening a house container
  • Fixed not being able to purchase items at vendors
  • Fixed the research bench not playing the complete animation properly
  • Fixed vendor names not showing in the vendor UI
  • Fixed a bug where the order in which ingredients were listed in a recipe could cause the recipe to appear affordable when it otherwise wasn't
  • Fixed AI failing to be blocked by barricades- stuck in walls-small objects


[h3]Item Fixes[/h3]
  • Fixed bug where attaching and detaching items could break the UI
  • Fixed bug where viewing multiple chests would show incorrect items if too many chests were present
  • Fixed stack and sort button not working
  • Fixed canteen sizes not updating in the inventory UI
  • Fixed item durability not rendering correctly in multiple widgets
  • Fixed the Coconut Grenade 'flickering' out of existence on impact
  • Fixed metal, spiked, and concrete barricades not properly applying a navmesh modifier
  • Fixed VFX not showing up when a grenade detonates another grenade
  • Fixed flare going out on impact
  • Fixed positioning of 1911 when prone
  • Fixed a bug where hit clothing items were taking durability damage twice
  • Fixed first person offset bug with the coconut grenade
  • Fixed upgrade tool not functioning


If you want to learn more about Fractured Veil check out our Discord server, visit our Reddit page or join our Facebook group.

[h3]More About Fractured Veil[/h3]