January Update - Known Issues and Patch Notes
Aloha Thrivers!
This is the first of two planned updates before we release Fractured Veil to the public. Today we introduce the first iteration of fishing, tons of bugfixes, some UI improvements, and some behind the scenes tweaks to make the game ready for when we'll open our doors to everyone!
This is an exciting month for us, and there is still tons to do before the launch!
Expect more communications from us in the next few days, including an updated roadmap and more information about the first Early Access launch build!
[h2]Scope of the test[/h2]
[h2]Known Issues[/h2]
[h3]Major[/h3]
[h3]Minor[/h3]
Aka issues that might impact the player experience but won’t result in anything disruptive
[h2]Patch Notes[/h2]
[h3]New Features[/h3]
Fishing:
[h3]Major Changes[/h3]
[h3]Server[/h3]
[h3]UI/UX[/h3]
[h3]Gameplay[/h3]
Questions? Join our Discord Server!
[h3]Coming Soon To A Fracture Near You[/h3]
[VNN DRONE ///////// ALBERT SYSTEM REBOOTING]
[ENGINES ONLINE]
[NAVIGATION SYSTEM OPERATIONAL]
[THERMAL CAMERA ACTIVATED]
Establishing connection to broadcast...
Begin sweep...
This is the first of two planned updates before we release Fractured Veil to the public. Today we introduce the first iteration of fishing, tons of bugfixes, some UI improvements, and some behind the scenes tweaks to make the game ready for when we'll open our doors to everyone!
This is an exciting month for us, and there is still tons to do before the launch!
Expect more communications from us in the next few days, including an updated roadmap and more information about the first Early Access launch build!
[h2]Scope of the test[/h2]
- Test and provide feedback on the initial implementation of Fishing.
- Server Stability.
- Performance.
- Identify any major issue that might disrupt the player experience.
[h2]Known Issues[/h2]
[h3]Major[/h3]
-
Aka issues that are totally or partially disruptive of the player experience
- Moving to another quadrant of the map or moving from Zone to Zone might cause some stutters.
- Most of the game audio is missing.
- The Elevator in the communication tower might not have collision the first time it is used. We recommend calling the elevator and then taking it only after it comes down again.
- Playing in ‘WindowedFullscreen’ won't change the resolution of the game after changing it to something else. As a workaround please play in FullScreen, Windowed or change the System Display Resolution.
- Some zones are still unoptimized and might have performance issues.
- Bow Weapons Do Not Have Reticle Dot making aiming in third person difficult.
- When using the buttons to enter/get out of dungeons, pressing “F” Multiple times will stop the process. As a workaround, only press the button ONCE and stay still. If nothing is happening walk away and try again, making sure to press only once.
- The THORCON DUNGEON is currently enabled. This is not ready and has severe performance and visual issues. It will be deleted on the next build. Please refrain from travelling to it.
[h3]Minor[/h3]
Aka issues that might impact the player experience but won’t result in anything disruptive
- On the Character Creation Screen, vegetation might cover some of the characters.
- The outline around trees, highlighting the best point to hit for more resources, is not visible.
- Equipped Clothing Does Not Always Appear on the Character Selection Screen.
- Some Enemy AIs like the boar, sometimes loop their death sound or other audio effects.
- No Texture on female glasses/sunglasses.
- Glasses/Sunglasses Briefly Change Shape when Character Blinks.
- Intermittently Missing Texture on Both Female Jacket Undershirts, Skirt Leggings and High Heels.
- Missing Textures on Sandals for Both Genders.
- The Player list doesn’t refresh automatically. Players need to click the refresh button to trigger a manual refresh.
- The shotgun loads an additional round during reload animation.
- Players cannot see their own shadow in first person view.
- Some Glowing Torches in the world have either a flickering flame or no flame.
- Death Crates maintain their vertical position (They Float). No matter if that’s from a player, a crate or a bench.
- Fishing Rod does not lose durability when catching fish.
- In the game world, sleeping bags and beds won’t display their new name until the server restarts. It works fine on the respawn menu.
[h2]Patch Notes[/h2]
[h3]New Features[/h3]
Fishing:
- Players can now buy/craft a fishing rod to start fishing and level up their fishing skill.
- Players can craft the Fishing Rod in their inventory or in a crafting bench.
- Fishing bait (Worm) is required to cast the fishing rod, it must be dragged into the attachment slot. These can be found in the underwater crates along the shore or purchased from the Fishing Supplies Vendor marked on the map.
- To fish, equip the Fishing Rod with bait attached and click RMB when aiming at a water source. When a fish bites the fishing bobble and the fishing line will move, pressing LMB or RMB will reel in the fish and it will be added into your inventory.
- Saltwater Fish - Ocean:
African Pompano, Amberjack, Barracuda, Bigfin Squid, Black Cod, Black Jack, Brown Octopus, Butterfly Fish, Mahi-Mahi, Filefish, Flounder, Giant Grouper, Goatfish, Hawksbill Turtle, Hogfish, Humpback Whale, Longtail Red Snapper, Manta Ray, Milkfish, Moonfish, Moray Eel, Paimalau, Parrot Fish, Peacock Grouper, Pink Snapper, StingRay, Hawaiian Monk Seal, Sea Otter, Green Sea Turtle, Tiger Shark, Sperm Whale, Spinner Dolphin, Spiny Lobster, Spotted Eagle Ray, Striped Marlin, Swordfish, Sea Urchin, Wahoo, Yellowfin Tuna - Freshwater Fish - Rivers & Lakes:
Cave Goby, Crab, Conger Eel, Flagtail Goby, Gray Snapper, Peacock, Bass, Pond Turtle, Red Shrimp, Sleeper Goby, Striped Mullet - Note: This is the first iteration of fishing. Fish assets are being re-used, new ones will be brought in. Additionally, eating and cooking fish is currently being worked on, and we are working on a minigame to make it more engaging and fun.
[h3]Major Changes[/h3]
- Added Fishing and fishing items, including Fishing Rods, Bait and… Fish!
- Added Fishing Quests and Fishing Quest Giver!
- Holding “ALT” while in 1st person will now allow you to temporarily switch to 3rd person. (Aka: Free Camera) perfect for having a quick look at your character’s drip!
- Major Networking Improvements.
- Object Persistence Improvements.
- Fixed various LOD issues.
[h3]Server[/h3]
- Fixed an issue where dying in a safe zone would make the server crash
- Server Stability Improvements.
[h3]UI/UX[/h3]
- Added a Pop-up and a sound for leveling up a Player Trait.
- Added a Pop-up and a sound for unlocking a Skill Tree point!
- Added time of day on the map.
- Decreased the size of Compass Icons.
- Added a new Quest indicator to the quest journal.
- Added Height Indicators Relative to the Player Position to Map Icons
- Fixed logging back in after dying in a dungeon not displaying the respawn screen properly.
- Fixed widget scaling issues with vendors and dialogue.
- Fixed selected item not resetting on the inventory screen close/open.
- Various minor text and UI changes.
[h3]Gameplay[/h3]
- Increased the Lumber generated in the Crafting Bench to address balancing concerns.
- Fixed Combat Medic not working properly.
- Fixed headshots not working on hounds.
- Fixed close-range bow attacks not working.
- Improved Enemy AI.
- Fixed the camera while climbing a ladder and crouching or being prone.
- Fixed an issue where Thrown Weapons were too small.
- Thrown Weapons now stick to enemies
- Death crates now all have a 1-hour life span and will no longer block construction placement.
- Fixed an issue where Toggle Sprint was not correctly Toggling Off.
- Fixed an issue with resetting values to default in the settings not working correctly.
- Added a “Category Defaults Settings” button.
- Fixed a crash caused by a specific Stalker’s Behaviour.
- Fixed a bug where projectiles would attach to the Capsule (Hitbox) and not on the models of players/enemies.
- Fixed a Bug that would allow players
- Fixed Various Crashing scenarios.
Questions? Join our Discord Server!
[h3]Coming Soon To A Fracture Near You[/h3]
[VNN DRONE ///////// ALBERT SYSTEM REBOOTING]
[ENGINES ONLINE]
[NAVIGATION SYSTEM OPERATIONAL]
[THERMAL CAMERA ACTIVATED]
Establishing connection to broadcast...
Begin sweep...