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Weekly Update - November 17 - The Talent Tree

Aloha Thrivers!

One of the most significant systems on Fractured Veil is the Talent Tree. In the game, every single action, from cutting down trees to hunting wildlife, grants you some experience in one of the 4 main categories of the Talent Tree.

These are:

  • Builder (Strength)
  • Hunter (Agility)
  • Survivor (Endurance)
  • Support (Intelligence)


While you might die countless times exploring Maui, the experience you get will always stay with your character, giving a sense of permanent progression no matter any misadventure you might end up in.

Before we go a bit more in-depth about what each of these means for the player, we wanted to show how it looks in-game.



Once enough experience is earned for a particular skill, that will level up, granting a talent point to be spent to improve a trait relative to that particular action. For example, in the GIF above, using the bow (Archery) levels up “Strength”, granting one talent point to the “Builder” tree.



Like many RPGs before us, the player choice will initially be limited to some basic skills. Once enough points have been spent, the next tier will unlock. However, some of the skills are linked to the progression of previous skills. In the GIF above, it can be noted how the first skill of the second row remains locked, while the second one unlocks and the third one, not being linked to any previous skill, is immediately unlocked.
A sweet treat for those who reach the last tier of upgrades is a series of passive perks that also impact your nearby allies, making not just you, but your entire group, more powerful!



Let’s now talk about each Talent Tree, starting with Builder. This one focuses on your character’s Strength and will level up by performing actions such as building, carrying a lot of heavy resources, using bows and melee weapons, mining, cutting down trees and so on.

The skills found inside this tree focus on improving stuff like durability and crafting speed of tools and weapons, improving the carrying capacity, and improving resource gathering.



The Hunter tree focuses on Agility, and levels up by doing stuff like jumping, sprinting, swimming or sneaking. But also using Pistols, Rifles or Throwing weapons. Skills unlocked here will significantly improve stuff like movement speed, stamina consumption and regeneration, and even better night vision to make those nights less intimidating! For you avid hunters there are also talents that will allow you to track down your prey and in the event you are interrupted, be able to find it again! And because hunting is more fun with friends, you can unlock the passive ability to boost your entire team's crouching movement speed for when group infiltration is key.



Surviving is the most important thing in the end and while it might be difficult at first, it will become much easier with time. The Survivor tree focuses on Endurance, which levels up by performing basic actions like butchering animals, eating, exploring, healing and harvesting resources. Spending skill points here will make you a true expert when it comes to survival; not only basic needs like eating and drinking will require more time before becoming critical, but you’ll already know where the nearest resources are, so your expeditions will never leave you empty-handed!
Of course, an expert survivor also knows how to gather more resources from their surroundings, so expect a significant boost in your harvesting and food-gathering skills.



Lastly, but not by all means least, it’s the Support tree. This is by far probably one of the most useful and everyone will want you in their group!
This tree focuses on intelligence and levels up by crafting, researching, repairing recycling and so on!
The Skills you’ll be able to unlock in this tree range from faster and better healing to buffs to friends and/or debuffs to enemies.
People who manage to unlock the last set of skills in this tree can expect buffs like Mutant Basher, which increases the damage dealt to enemies for the entire group and Team Boost, which increases the movement of all allies in one area.




Of course, this is just the tip of the iceberg, we have much more coming and we purposely didn’t go too much in-depth with any of these as we want everyone to figure things out as they adventure in Fractured Veil! (Not to mention, things might change in the future!)

As usual, if you have any questions, please feel free to join our Discord Server to chat with us and the rest of the community.

Alternatively, you can check out our latest short on YouTube or TikTok to learn more about how we test the game!

[previewyoutube][/previewyoutube]