RISK - Map Selection Screen
Greetings generals!
In update 3.17, we implemented a brand new map selection screen to provide a better user experience for selecting a map.
[h2]Previous Map Selection Screen[/h2]
Our previous Map Selection UI felt clunky. The menu was a vertical scrolling list with a preview of the map on the right-hand side. Players were required to scroll through every single map which can be a tedious task.

[h2]New Map Selection Screen[/h2]
With our new map selection screen, we hope it makes the maps easier to navigate and select for players. We understand that changing something as big as a map selection screen can take time to adjust, and we've received some feedback regarding its usability.
Here's a breakdown of the new Map Selection Screen and its uses:
Categories Menu

Categories Side Bar

Favouriting

All Maps

Sort Order

Search Bar

Map Preview

Creating a Game

Please note the map selection screen is not finalised yet and are open to any suggestions.
If you have any questions or thoughts, let us know down below.
Over and out,
Team RISK@SMG.
In update 3.17, we implemented a brand new map selection screen to provide a better user experience for selecting a map.
[h2]Previous Map Selection Screen[/h2]
Our previous Map Selection UI felt clunky. The menu was a vertical scrolling list with a preview of the map on the right-hand side. Players were required to scroll through every single map which can be a tedious task.

[h2]New Map Selection Screen[/h2]
With our new map selection screen, we hope it makes the maps easier to navigate and select for players. We understand that changing something as big as a map selection screen can take time to adjust, and we've received some feedback regarding its usability.
Here's a breakdown of the new Map Selection Screen and its uses:
Categories Menu

Categories Side Bar

Favouriting

All Maps

Sort Order

Search Bar

Map Preview

Creating a Game

Please note the map selection screen is not finalised yet and are open to any suggestions.
If you have any questions or thoughts, let us know down below.
Over and out,
Team RISK@SMG.