COMING IN 3.20 - SMARTER BOT OUTS & SURRENDERING
[p]3.20 is around the corner, and among other changes we’ve improved how RISK handles when players disappear midgame - either by surrendering or just closing the app and botting out.[/p][p]
These are changes that affect bot out & surrender logic and behaviour only. We will be following this up in 3.21 with changes that affect how rewards are handled for bot out players in the coming months.[/p][p][/p][p]What’s Changing[/p]
[/p][p]Remember: your Inactivity Behaviour settings dictate what kind of bot out results you will see in game[/p]
These are changes that affect bot out & surrender logic and behaviour only. We will be following this up in 3.21 with changes that affect how rewards are handled for bot out players in the coming months.[/p][p][/p][p]What’s Changing[/p]
- [p]Clearer Player Status: New UI flags show whether a player is active, missing, being controlled by AI or gone for good.[/p][p]
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- [p]Better Handling of Bot Outs: AI takeover timers now scale with turn duration, and permanent bot outs are calculated much more consistently - two full turns missed in a row and you're out for good. [/p]
- [p]No permanent Bot Out in Casual Private games: Friends playing in private matches can always rejoin unless they surrender.[/p]
- [p]Smoother Exits: If a player is botted out while disconnected, reconnecting will gracefully take them to post-game flow.
[/p]
- [p]Automated: If a player goes inactive, AI will step in and play as an active bot.[/p]
- [p]Neutral: AI will only make minimal moves (reinforce or skip) while waiting for a permanent bot out - after which they will skip their turn entirely.[/p][p][/p]
- [p]Bugs relating to surrendering and the neutral bot out timers from v3.18[/p]
- [p]Inconsistent behaviour between PC and Mobile.[/p]
- [p]Confusing inactivity warnings and UI flags that didn’t match what was happening in-game.[/p]