Beta Branch Update
Hello everyone!
We’re using a separate branch to test updates before they get applied to the “live” version. You can check out changes here first.
[h3]How to join the public beta?[/h3]
Some of you probably have not done this before, so we have a small guide:
Prerequisite:
You must have Industry Giant 4.0 in your library – obviously.
The procedure
Steam should now download this version of the game.
*Steam labels all those builds as "betas” albeit they’re not betas, so do not be too confused!
Please report bugs or issues found there
[h3]in this forum [/h3]
and – if you are on Discord in
[h3]#ig4-testbranch[/h3]
[hr][/hr]
[h2]Changelog[/h2]
[h3]Added [/h3]
[h3]Changed [/h3]
[h3]Improved[/h3]
[h3]Fixed[/h3]
We’re using a separate branch to test updates before they get applied to the “live” version. You can check out changes here first.
[h3]How to join the public beta?[/h3]
Some of you probably have not done this before, so we have a small guide:
Prerequisite:
You must have Industry Giant 4.0 in your library – obviously.
The procedure
- Open your game library.
- Right Click on Industry Giant 4.0 there.
- Open properties.
- Select the tab "BETAS".*
- Select the branch public_testing
- Press Close
Steam should now download this version of the game.
*Steam labels all those builds as "betas” albeit they’re not betas, so do not be too confused!
Please report bugs or issues found there
[h3]in this forum [/h3]
and – if you are on Discord in
[h3]#ig4-testbranch[/h3]
[hr][/hr]
[h2]Changelog[/h2]
[h3]Added [/h3]
- We have added a new map to the game: Peninsula (8x8). We hope you like it, and we are looking forward to your feedback.
[h3]Changed [/h3]
- We integrated the welcome message into the main menu screen and removed the existing window solution, so you don't have to close it whenever you start the game.
- We have lowered the demands of cities to make it easier to fulfill them.
- Cities grow a bit slower but upgrade a bit faster. This will increase the amount of demand for new goods added while decreasing the demand-increase for goods already in demand.
[h3]Improved[/h3]
- Ctrl key now toggles between straight and curved mode when building roads
- We improved the loading times for save games that include maps with a lot of roads.
- We improved the road and train rendering performance.
[h3]Fixed[/h3]
- We fixed miscellaneous issues at the tutorial.
- We fixed a deadlock with vehicles, caused by traffic lights in the cities.
- When buying trucks or trains via a depot, this depot is now auto selected for the contract.
- We fixed an issue that caused wrong name tooltips of buildings that were renamed previously.
- We fixed an issue with overlapping fonts in message windows in Chinese language.
