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  3. Patch 2.4.1.2 on the Public Branch

Patch 2.4.1.2 on the Public Branch

Dear Players,
We share with you update 2.4.1.2 which resolves some of the problems related to the recent release, and includes some additional changes:

Added
  • Key binding for Photo mode
Fixed
  • Not being able to cut Evergreen Flower with some knife types
  • The building menu displaying the wrong amount of the required coins
  • Inaccurate fence collisions
  • Players not being able to pick up some items in camps
  • Berry bushes not becoming ripe if saved while at 50% state
  • Incorrect number being displayed after exceeding max value e.g. dynasty reputation, technology
  • Fields and orchards names not being the same for all players
  • World being visible for a moment before loading screen when client was joining a session
  • Working status being incorrectly displayed on client if a given work assignment didn't meet a requirement
  • XeSS not working on GOG and Epic platforms
  • The economy summary tab displaying 10 times more used buckets of sour milk than it should have
Updated
  • Item spawn method when dropped from inventory - should now appear on the ground instead of in the air
  • Map loading logic
  • Network optimizations for dropped items mainly for physics
  • Network optimizations for inventory when player is crafting or building
  • Network optimizations for Food, Water, Temperature, Poison and Alcohol stats
  • Network optimizations for all Potion timers

Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/
https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/
https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/