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  3. Fix for test branch -v0.4.0.1. - test branch testing soon concluded!

Fix for test branch -v0.4.0.1. - test branch testing soon concluded!

Testing for Phase 3 is soon concluded and we have a fix bringing these updates and changes inbound:

FIXED
  • Meat processing provides Hunting skills instead of Crafting skills.
  • Workers do not work at the Apiary and Smithy.
  • Hop cannot be harvested.
  • Smithy 2 and 3 have the same modules.
  • Mead is sorted as crafting and cannot be consumed.
  • The name of Hop Plant is missing on HUD.
  • Coins found with less than 100% condition don't stack with other coins.
  • Infinite money and weight glitch when equipping items during drop pop up.
  • Infinite money and weight glitch when changing inventory from player to horse during drop pop up.
  • With the perk "Strong as an Oak" health at season change only gets refilled to 100%, not the new 110%
  • If the player hits Enter instead of F during transferring item pop up in a chest the screen can endlessly scroll.
  • Fields and Orchards can only be destroyed if ploughed.
  • Fishing Spear has wrong crafting recipe.
  • Holding animation for Pickaxes and Axes.
  • Horse pushing trees and shooting player into orbit.
  • Whistling for horse - horse should not now appear in buildings when called.
  • "Cursed doors". The doors remained open when module with them was destroyed while the door was open and then rebuilt.
  • Calculating coins in events.
  • Long item names in building production details overlaps the "status".
  • Talent "Skilled Orchardman" is not working properly.
  • Fence and furniture schemes cost 10 times less when bought through the radial menu.
  • Threshing gives 0.001 technology instead of 0.01.
  • Bottles are always showing 100% of condition when laying on the ground.
  • Making poppy seed gives crafting skill instead of farming.
  • Animal needs of fodder are lowered.


UPDATED
  • Polish language.
  • French language.
  • German language.
  • Crazy horse reins are disabled now.
  • Increased Clay value.
  • Lowered Clay requirements in crafting recipes.
  • Changed "F" to "Enter" when confirming name of a custom save.
  • Game startup optimization.
  • Logos can now be skipped.