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  3. Update to v0.5.1.1. - TEST BRANCH - UPDATED!

Update to v0.5.1.1. - TEST BRANCH - UPDATED!

[h3]How to join the test branch?[/h3]
Some of you probably have not done this before, so we have a small guide:

Prerequisite:
You must have Medieval Dynasty in your library – obviously.

The procedure
  • Open your game library.
  • Right Click on Medieval Dynasty there.



  • Open properties.



  • Select the tab "BETAS".



  • Enter this password below the dropdown in the field:

3v491vMVZnvp3

  • Press CHECK CODE
  • Use the drop down and select “public_beta - Public Beta Branch”*.
  • Press Close


Steam should now download this version of the game.

IMPORTANT! PLEASE SAVE YOUR LIVE VERSION SAVES GAME BEFORE ACCESSING THE BETA BRANCH!

Just in case something goes awry!

Saves can be found here:

AppData > Local > Medieval_Dynasty > Saved > SaveGames

*Steam labels those builds as "beta"(see bullet points), so do not be too confused!


[h2]ADDED[/h2]
  • A new system for dynamic environmental sound. Wind and bird sound dependent on the number of trees near the player. (Work in progress)
  • Miners dig in the cave walls.
  • New sounds for wind in forests.
  • New sounds for birds. (Work in progress)
  • New sounds of fishing for NPCs - idle (water movement), catch and miss.


[h2]FIXED[/h2]
  • Strange collisions of bolts.
  • Reduced instances of animals appearing on trees, rocks and other objects.
  • Wild animals sometimes appear in the player's village.
  • Some building modules break too quickly.
  • Alwin's story VIII and IX quests are bugging on load.
  • Character is leaning twice when stopping crafting during default crafting animation.


[h2]UPDATED[/h2]
  • Czech language.
  • Hungarian language.
  • Ukrainian language.
  • Swedish language.
  • Russian language.
  • Bucket crafting and production is now in Workshop I.
  • Increased wildlife numbers.
  • Increased the employee limit at the Mine from 2 to 6 people.
  • Lowered the employee limit in Barn II from 8 to 6 people and in Barn III from 12 to 8 people.
  • Bag radial menu now shows the season when the player can sow/plant and harvest/collect.
  • Sounds for Horse, Donkey, Deer - deleted whinny sounds from run / sprint - added more in idle.
  • More natural animal eating sounds.
  • More natural animal breathing sounds.
  • Terrain rearrangement near Hornica - mountains loom over the village.
  • Inverted kinematics for some animals.
  • Inverted kinematics for player and NPCs.
  • Decreased movement speed for Buck, Doe and Wolf.
  • Dodging attacks and escaping without sprinting from animals that are not wounded should be more difficult now.
  • Slightly increased movement speed for Boar and Bear.
  • Lowered chance for bear to play the standing attack animation.


[h2]Change Log v.0.5.1.1.[/h2]

ADDED
  • Autosave on completing quest.
  • New sounds for rain (non-forested areas only).


FIXED
  • One of the road signs indicates the wrong village.
  • Bug erasing quests on load.
  • Bug with NPCs appearing and moving around the Tavern's grates and stoves.


UPDATED
  • Rendering optimization.
  • Numerous changes in the numbers of resources extracted from animals.
  • Russian language.
  • Scheme for Stone Spear is now in Hunting Lodge I.
  • Scheme for Daub is now in Barn I.
  • Changed crafting recipe for Wooden Wheel and Bucket.
  • Changed the price for the Bucket.