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Patch 2.0.1.5 on the Public Branch

Changelog - Patch 2.0.1.5




Added
  • Added ability to drop a stack of items by holding down the drop button
  • A visual indicator to show the player that data is being loaded


Fixed
  • Firewood requirements do not update with building improvements
  • Dialogues sometimes getting stuck on an empty window for the client if they have high latency
  • Wrong display of skill descriptions in Spanish
  • Client can flirt indefinitely as long as the player picks the right answers
  • Client can give only one gift per game
  • Client can give a gift after every game reload
  • If host and client flirt with the same NPC and on another day host talks first with the given NPC then client isn’t able to flirt
  • Changing torch type while torch is lit doesn't change the torch in player’s hands
  • A new torch in inventory gets the hp of an old torch
  • Infinite torches if player drops the one equipped or transfers it to a chest
  • Picking one torch, then picking another from a stack then dropping the first and lighting the second one resulted in wrong item getting its condition dropped
  • Client's torch can be indestructible when they pick another torch and throw away the old one
  • Weight of the player is not correctly updated when client transfers/sells/buys item
  • In peoples' needs, the items were wrongly counted
  • If a client upgrades a building to a higher level, then the game tries to recover building materials and give them to the host instead of the player making the upgrade
  • Client can manage only items from the first buildings (for example, only items from Hunting Lodge I when managing Hunting Lodge II)
  • After giving a gift as client, NPC always responds as if no gift was given
  • On loading the game, player always equips first one of the equipped item type from the inventory instead of the correct one
  • After torch burning out for client, the new automatically equipped one doesn't show its usage in HUD
  • Single player cave near Branica - two cave deposits moved to be reachable by the player.
Updated
  • Generic NPCs on the Oxbow map will now have rumours option in their dialogues
  • The effect of holding buttons has been sped up and smoothed out (in sliders and list of buttons)
  • The input for transferring items to a mount has been changed
  • Cherry Pie has a lower stamina boost
  • Fruit Tart has a lower water boost
  • Flatbread and Flatbread with Onion provide less food
  • Oat Rolls, Rye Bread, Wheat Bread, Wheat Rolls, White Bread provide less food
  • Oat Rolls, Wheat Bread, Wheat Rolls effects last shorter
  • White Bread effect is weaker
  • Potion of Sobriety completely frees you from the consequences of drunkenness
  • Soured Milk has a longer effect, better alcohol reduction and provides more water
  • Pickaxe has a +5 damage per hit
  • Regular summer day has a colder afternoon
  • More visual details and decorations in caves, both on co-op and single maps
  • Tweaked character rag doll
  • Some river and lake banks are updated with foliage
  • Polish language is updated


Kind Regards,
Render Cube and Toplitz Teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty