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  3. Patch 2.1.1.0 on the Public Branch

Patch 2.1.1.0 on the Public Branch

Dear players,
Let us introduce you to the update 2.1.1.0 changelog and all the features it adds, fixes and updates:


Added
  • Interior lighting in production buildings
  • Recipes in item descriptions in the Knowledge tab
  • Option to select the entire column in the assignment window in buildings
  • Information about total item crafting time when crafting more than one item
  • Ambience sounds in the Oxbow: dragonfly, grasshopper (swamp only), squirrel (swamp and Elric areas), rope bridge
Fixed
  • Clients falling through the map after dismounting
  • Myslidar not taking out Fishing Spear while fishing
  • Myslidar standing inside the bridge after loading a save
  • Oat and Rye weights
  • Resources needed for Flower Himmeli
  • Wrong character model when switching from female player to male heir
  • Cows, sheep and goats not stopping for interaction
  • A cow/goat having a bucket permanently attached to it after taking damage while being milked
  • Wrong objective displaying in "I'm an NPC" quest after choosing one of the paths
  • Skills not setting correctly after joining the game if a client was on a mount during the save
  • Collisions with bandits still active even after their death
Updated
  • Higher price: Linen Fabric, Linen thread, Wool Fabric, Fertilizer, Flax
  • Lower price: Adult Horses
  • Longer crafting time: Short Sleeve Tunic, Felt Vest
  • Shorter crafting time: Fancy Shoes
  • Geese need less food
  • Stone Sickle added to Handcrafting
  • Firewood removed from Handcrafting
  • Player returning to initial screen after unsuccessful user change in the main menu
  • Languages updated
  • Reworked and mixed one combat song
  • Tweaked rabbit, deer and moose reactions to other animals

Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/