Patch 2.4.1.3 on the Public Branch
Dear Players,
We share with you update 2.4.1.3 which resolves some of the problems related to the recent release, and includes additional changes:
Fixed
Kind regards
Render Cube and Toplitz teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/
https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/
https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/
We share with you update 2.4.1.3 which resolves some of the problems related to the recent release, and includes additional changes:
Fixed
-  Stuttering when updating stats on Steam, especially if game was launched through .exe file and not Steam
 -  Some achievements not working correctly
 -  Removed "Toy Horse" from possible drops in one POI
 -  Fish moving very slowly if player has over 100 fps
 -  Item physics exploding if player dropped a lot of them while paused
 -  Weapons flying away from bandits on their death
 -  Thrown spears would sometimes appear under the map instead of at the impact point
 -  Animal HP and Damage multipliers not affecting animals in certain cases
 -  Quickload not working on Valley
 
-  Items spawn on ground instead of in the air, if possible, when dropped from inventory
 -  More safeguards for separate thread operations to reduce the number of critical errors
 
Kind regards
Render Cube and Toplitz teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/
https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/
https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/


