Lost Existence Beta 1.1.1 Patch Notes
Lost Existence Beta 1.1.1 Patch Notes:
Updates:
- Newly created characters (or switching class) now always sets Fury as the "First Specialization", putting it on 1-3. This also changes the default mouse buttons to use Fury attacks, instead of Burning Ember, strongly affecting first impressions when people don't know how to use the hotbar.
- Added coordinates to the bottom of the screen when using build tool mouse select, indicating the location of where the mouse is pointing.
- While in Creative mode, a short list of keybinds is now visible. This can be disabled with the keybind helper option.
- Added a tooltip in the bottom right that indicates how to swap to build mode. This can be disabled with the keybind helper option.
- When in the new game menu, if you have previously played on the selected world name, it now automatically adds a number to the end, saving you a click.
- Added a build tool help file, which can be accessed from the bottom left of the build tool menu.
- Added "Dungeon Server" and "Monster Apocalypse" help files, accessible from the "Advanced Options" menu of "New Game".
- Added 'Patch Notes' and 'Discord' to the main menu.
Aesthetic Updates:
- Improved the texture for build preview models.
Minor Updates:
- Slightly improved the in-game combat tutorial.
- Removed the automatic check to watch a tutorial video on first run. It can still be viewed via the inventory screen.
- Increased the default mouse sensitivity. This won't change existing settings if you've played before.
- Leaving creative mode now sets your flight speed to at least 1.
- The setlevel command no longer requires "All" as a skill type parameter to set all levels. IE: "/setlevel 60" will now work.
- Changed the name of the "Update Preview" button to "Preview".
- "Mouse Select" is now yellow.
- The selection wheel now stays open for longer.
Bugfixes:
- Fixed a bug where "Continue Game" and "New/Load Game" would appear even on a fresh installation.
- Fixed an issue where the tutorial video had music, which clashed with the main menu.
- Fixed a bug where non-flying monsters would disappear if they were created high in the air.
- Fixed a bug where opening a help file while in fullscreen mode could possibly crash the game.
- Fixed a bug where the music context could get stuck in grasslands.
- Fixed a bug where some tutorials showed while dead.
- Fixed a bug where the crystal selection box was much too small.
- Fixed a bug where monster aggro warnings displayed while in build tool select mode.
- Fixed a bug where floating combat numbers would display while in build tool select mode.
Updates:
- Newly created characters (or switching class) now always sets Fury as the "First Specialization", putting it on 1-3. This also changes the default mouse buttons to use Fury attacks, instead of Burning Ember, strongly affecting first impressions when people don't know how to use the hotbar.
- Added coordinates to the bottom of the screen when using build tool mouse select, indicating the location of where the mouse is pointing.
- While in Creative mode, a short list of keybinds is now visible. This can be disabled with the keybind helper option.
- Added a tooltip in the bottom right that indicates how to swap to build mode. This can be disabled with the keybind helper option.
- When in the new game menu, if you have previously played on the selected world name, it now automatically adds a number to the end, saving you a click.
- Added a build tool help file, which can be accessed from the bottom left of the build tool menu.
- Added "Dungeon Server" and "Monster Apocalypse" help files, accessible from the "Advanced Options" menu of "New Game".
- Added 'Patch Notes' and 'Discord' to the main menu.
Aesthetic Updates:
- Improved the texture for build preview models.
Minor Updates:
- Slightly improved the in-game combat tutorial.
- Removed the automatic check to watch a tutorial video on first run. It can still be viewed via the inventory screen.
- Increased the default mouse sensitivity. This won't change existing settings if you've played before.
- Leaving creative mode now sets your flight speed to at least 1.
- The setlevel command no longer requires "All" as a skill type parameter to set all levels. IE: "/setlevel 60" will now work.
- Changed the name of the "Update Preview" button to "Preview".
- "Mouse Select" is now yellow.
- The selection wheel now stays open for longer.
Bugfixes:
- Fixed a bug where "Continue Game" and "New/Load Game" would appear even on a fresh installation.
- Fixed an issue where the tutorial video had music, which clashed with the main menu.
- Fixed a bug where non-flying monsters would disappear if they were created high in the air.
- Fixed a bug where opening a help file while in fullscreen mode could possibly crash the game.
- Fixed a bug where the music context could get stuck in grasslands.
- Fixed a bug where some tutorials showed while dead.
- Fixed a bug where the crystal selection box was much too small.
- Fixed a bug where monster aggro warnings displayed while in build tool select mode.
- Fixed a bug where floating combat numbers would display while in build tool select mode.