Update to Demo - Fixes
Some fixes in this update for common issues that have become apparent as the demo has had a wider audience.
- Fix: stored and player-made creatures have their neurological DNA overwritten on birth
- Fix: stored and player-made creatures pass the wrong DNA on to their children, resulting in extreme maladaption over time
- Fix: when you spawn a stored creature, it immediately splits into multiple 'species' even though they all descend from the same originator
- Allow modified creatures to mutate physiologically after enough generations have passed
- Fix: bug that could result in player-made creatures being culled upon maturation
- Fix: some issues with removing plants
- Allow changing brush size when removing plants
- Fix: plankton don't reproduce correctly if it's the first thing placed
- Fix: eggs, seeds and plankton sometimes phase through cave walls and ceilings