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  3. Hotfix #8

Hotfix #8

Hello Citizens!


Happy AUTUMN (ಡ‸ಡ) and also Spring! We have yet another Hotfix ready for you folks! As always thank you so much for all the reports on these bugs and for hangin' around with us while we develop the game in further!

I also made a tutorial for everyone! This tutorial just goes over the basics, and I'll be crafting another one soon going more in-depth into citizen and town management while we work away at getting an in-game tutorial crafted up for folks!

Here's that neat lil video ( ´ ▽ ` )ノ

[previewyoutube][/previewyoutube]

And now! Onto the hotfix! Be sure to make it to the end for something special. ;)

[h2]Changes[/h2]
[h3]UI[/h3]
  • The happiness number in the HUD by the clock now has a color tint to match the happiness icon, which changes depending on the current happiness level

[h2]Fixes[/h2]
[h3]Gameplay[/h3]
  • Fixed non-host clients joining a world loaded from an old save being unable to access any unlocked equipment
  • Fixed Farmers never shearing Woolies ʕ •ᴥ• ʔ
  • Fixed Farmers never collecting Fiber
  • Fixed player movement inputs being registered while indoors, causing them to play certain movement-related effects

[h3]UI[/h3]
  • Fixed the current progression objective appearing briefly before being overridden by the outlaw raid preparation objective when reclaiming a stolen crown during a day in which the outlaws are planning a raid

[h3]Graphics[/h3]
  • Fixed Seed Bag model not being shown when it's equipped
  • Fixed motion blur being enabled when launching the game after it has been disabled in during the previous session
  • Fixed fir tree impostors (which replace the tree models when seen from far away) having their trunks protrude visibly through their foliage
  • Fixed NPC sleeping VFX appearing for indoors NPCs on non-host clients
  • Increased the draw distance for the player-placeable Powder Kegs, which disappeared noticeably when moving away from them
  • Fixed only some parts of the Blast Furnace being culled when looking at it from far enough away

[h3]Sound[/h3]
  • Fixed the Greathammer dash attack not playing any sound

[h3]Miscellaneous[/h3]
  • Fixed missing animations for pivoting in place (achieved by strafing and rotating the camera while stationary) with the 1-handed sword and wrench


We're on the internet! ヾ(・ω・`)ノヾ(´・ω・)ノ゛

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