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  3. Major Update 2.6.417. Guild Hall and Dungeon Difficulties

Major Update 2.6.417. Guild Hall and Dungeon Difficulties

[p][/p][p]In this update, we added the Guild Hall with new features and currency to the game, as well as revised dungeon difficulties to make them more engaging.[/p][p]A "New" section has appeared in the in-game store, where you can already see all the spring novelties and pick up a free cloak (only until March 23)![/p][p][/p][h3]Get Wild Terra 2 and packs: https://wildterra2.com/[/h3][h2]
Update 2.6.417 Changelog
[/h2][h3]New Items in the In-Game Store:[/h3][p]- 3 new cloaks, one of which is available for free and only until March 23![/p][p]- Guild Charter Scroll for 30 days (more details below).[/p][p]- Set of 6 types of flower beds.[/p][p]- Picnic on the Grass pet bed skin.[/p][p]- Neat well with a tiled roof.
[/p][h3]Guild Hall and Other Guild Changes:[/h3][p]- The Guild Coordinator is now located behind the city Arena, where the entrance to the guild hall is also found. You can now purchase a guild hall, guild items, and create a new guild from the coordinator.[/p][p]- Added "Guild Charter" effect - increases guild experience by 10% and grants access to the guild hall. A 7-day scroll can be purchased from the coordinator, and a 30-day scroll from the in-game store.[/p][p]- In the Guild Hall: 30 new quests, Guild Storage, access to the town hall's personal storage and auction, workstations (forge, workbench, engineer's table, cook's spot, healer's spot, and alchemist's spot).[/p][p]- The Guild Hall also offers services purchasable with guild coins: sharpening stone (boosts damage), dining table (restores satiety), endurance trainer (stamina buff), training table (restores inspiration).[/p][p]- Guild quests can now only be turned in after 24 hours of joining the guild.[/p][p]- Added saving and display of the guild join date.[/p][p]- Guild master can now save notes about guild members.[/p][p]- Implemented automatic guild leader change if the current leader is absent for more than 14 days.[/p][p]- Removed the mayor's ability to create a guild.
[/p][h3]Dungeon Difficulty Updates:[/h3][p]We want to make difficulties more engaging, not just by disabling effects and making some weapons and abilities useless, but by introducing new challenges. We plan to make "Hard" a bit harder and "Nightmare" significantly harder, then increase rewards accordingly![/p][p]- Enemies on Hard and Nightmare no longer fully ignore effects: on Hard, 1/2 chance for effects to apply and 75% base duration; on Nightmare, 1/3 chance and 50% duration.[/p][p]- Enemies in all configurable-difficulty dungeons now have new additional effects and buffs on Hard and Nightmare.[/p][p]- Slightly adjusted stat modifiers on Hard and Nightmare.[/p][p]- Ore deposit spawn chance in "Abandoned Iron Mine" and "Echoing Cave" now depends on difficulty.
[/p][h3]Other Changes and Fixes:[/h3][p]- Added a new bonus to Light Armor items: "Dodge Skill Chance", allowing dodge from skills that ignore regular dodge; bonus depends on item quality and works even with heavy shields.[/p][p]- Added a level 40 passive to Heavy Armor: "Tempering". When character's health is 20% or lower, regeneration +2, and all incoming healing from any sources is boosted by 25%.[/p][p]- Reduced attack speed penalty on Heavy Armor items.[/p][p]- Reduced base spear throw cost: 5 → 4.[/p][p]- Undead Crossbow: critical shot power 150% → 140%, upper base attack threshold reduced by 3.[/p][p]- Crossbow passive "Damage Shock": trigger chance 100% → 95%, on players 30% → 25%.[/p][p]- Regular mobs in dungeons no longer instantly regenerate health when leaving player visibility; this mechanic remains only for bosses.[/p][p]- Fixed a bug where 6x2 grapes yielded the same harvest as 2x2.[/p][p]- Added "Farming" for harvesting grapes and fruit trees; this should enable proper x2 bonus on relevant servers.[/p][p]- Fixed order of "Hold" and "Return" actions, added warning before returning from expedition.[/p][p]- Updated Hartfurt city minimap.[/p][p]- Increased candle burn timer on memorial statues.[/p]