Update 2.6.423. Buy Orders, Combat Log, and Book Updates
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[/p][p]In this update, we added item buy orders (auction-like purchasing), crafting for experience books (with improvements), a combat log, chat and popup message settings, and much more.[/p][p][/p][p]Get Wild Terra 2 and packs:[/p][p]https://wildterra2.com/[/p][p][/p][p]Thank you very much for your activity, feedback, and support. Thanks to you, the game gets better with every update![/p][p][/p][h2]Update 2.6.423 Changelog[/h2][p][/p][h3]Item Buy Orders:[/h3][p]- Added a new building: Place for buyers.[/p][p]- Added the ability to buy items through buy orders, similar to the auction.
- For now, buy orders are not available for quality items, books, equipment, pets, decor, or animals.
[/p][h3]Chat, Combat Log, and Popup Messages:[/h3][p]- Added combat log output to a separate chat tab.[/p][p]- Added chat settings.[/p][p]- Added 3 additional in-combat floating text filters in game settings: other players’ abilities, ignore/resist messages, and applied effect info.[/p][p]- Filtering settings were separated in the menu and renamed for better clarity.
[/p][h3]Experience Books:[/h3][p]- A new item, Book Ink, is now sold by the city librarian.[/p][p]- Added the ability to create stronger experience books from weaker ones.
- The new book gets a random skill and quality from the books used in crafting.[/p][p]- Reduced use time for all experience books from 5 to 2 sec.[/p][p]- Increased experience bonuses:, Notes: from 10% to 20%, Diary: from 20% to 30% (now requires skill level 20+), Journal: from 30% to 50% (now requires skill level 30+).[/p][p]__Bug Fixes and Other Changes:__[/p][p]- Increased durability of tools: Stone cutting tools: 400 -> 1000, Jeweler's tools: 600 -> 1000, Engineer's tools: 800 -> 1000.
*Repair price per 1 durability remains the same, but total repair cost is higher due to increased durability.*[/p][p]- In the Naturalist's Journal, sections Gathering and Woodcutting now show organ drop chance, similar to Hunting.[/p][p]- Guild coin buffs now stack by duration when applied multiple times.[/p][p]- In the guild window, Online is now highlighted in green, and labels for Experience / Offline (days) were added.[/p][p]- Increased guild window width to prevent text overlap.[/p][p]- In the guild window, player list is now sorted by role in descending order, with the leader first.[/p][p]- On the minimap, your guild members are now shown in yellow (previously green, which blended with friend list color).[/p][p]- Updated the ignore list management icon in chat.[/p][p]- Fixed a boss eye-effect issue where aggro stopped working after the effect ended.[/p][p]- Fixed an issue where rare loot could drop from the Mad Necromancer at the cemetery.[/p][p]- Fixed animation issues for some new character skills.[/p][p]- Fixed several rare auction-related issues.[/p][p]- Fixed an issue in the Grim story quest on the starting island where the Headman's diary was not highlighted.[/p]
- For now, buy orders are not available for quality items, books, equipment, pets, decor, or animals.
[/p][h3]Chat, Combat Log, and Popup Messages:[/h3][p]- Added combat log output to a separate chat tab.[/p][p]- Added chat settings.[/p][p]- Added 3 additional in-combat floating text filters in game settings: other players’ abilities, ignore/resist messages, and applied effect info.[/p][p]- Filtering settings were separated in the menu and renamed for better clarity.
[/p][h3]Experience Books:[/h3][p]- A new item, Book Ink, is now sold by the city librarian.[/p][p]- Added the ability to create stronger experience books from weaker ones.
- The new book gets a random skill and quality from the books used in crafting.[/p][p]- Reduced use time for all experience books from 5 to 2 sec.[/p][p]- Increased experience bonuses:, Notes: from 10% to 20%, Diary: from 20% to 30% (now requires skill level 20+), Journal: from 30% to 50% (now requires skill level 30+).[/p][p]__Bug Fixes and Other Changes:__[/p][p]- Increased durability of tools: Stone cutting tools: 400 -> 1000, Jeweler's tools: 600 -> 1000, Engineer's tools: 800 -> 1000.
*Repair price per 1 durability remains the same, but total repair cost is higher due to increased durability.*[/p][p]- In the Naturalist's Journal, sections Gathering and Woodcutting now show organ drop chance, similar to Hunting.[/p][p]- Guild coin buffs now stack by duration when applied multiple times.[/p][p]- In the guild window, Online is now highlighted in green, and labels for Experience / Offline (days) were added.[/p][p]- Increased guild window width to prevent text overlap.[/p][p]- In the guild window, player list is now sorted by role in descending order, with the leader first.[/p][p]- On the minimap, your guild members are now shown in yellow (previously green, which blended with friend list color).[/p][p]- Updated the ignore list management icon in chat.[/p][p]- Fixed a boss eye-effect issue where aggro stopped working after the effect ended.[/p][p]- Fixed an issue where rare loot could drop from the Mad Necromancer at the cemetery.[/p][p]- Fixed animation issues for some new character skills.[/p][p]- Fixed several rare auction-related issues.[/p][p]- Fixed an issue in the Grim story quest on the starting island where the Headman's diary was not highlighted.[/p]