1. Wild Terra 2: New Lands
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  3. Wild Terra 2. New video and Reports from the devfield

Wild Terra 2. New video and Reports from the devfield

[previewyoutube][/previewyoutube]

The changes listed below have not yet been added to the game.

We are working on several new small dungeons.
The system of linking an element to other buildings during construction has become more convenient.
Fixed cases where it was impossible to put the building in the right place due to overlapping by others.
Added hiding of upper roofs and floors when a character is indoors.
It has become possible to use WASD for stairs.
We are working to eliminate the darkness during a day-night switch.
Fixed a bug due to which some buildings could not be built next to each other.
Fixed the position of the iron knife when it's in a hand.
Fixed a bug due to which it was possible to build campfires and a bunch of brunches in forbidden territories.
Fixed a bug due to which the building could not be rotated or moved if its new location intersected with the old one.

[h3]Pledge and access[/h3]