1. Wild Terra 2: New Lands
  2. News
  3. Hotfix 2.0.248

Hotfix 2.0.248

- The cost of repairs for money is reduced by 3 times.
- The amount of materials required for repairs has been reduced by 2 times.
- The maximum Durability limit for all exotic equipment and weapons is increased by 50%.
- The cost of the durability of shields and armor when blocking damage is reduced by 3 times.
- The cost of weapon durability when parrying damage is reduced by 5 times.
- Tool will now lose durability when mining, crafting, repairing and building depending on the difference in skills. If the target's level is less than or equal to the skill level, then only a unit of durability will be lost, if the level is higher, but no more than 10 levels, then 2, if more - then 3. If your try fails, 4 points of durability will are lost.
- Increased the amount of experience for metals used in recipes from bronze and above.

- Fixed a bug due to which repairs did not work (for materials).
- Fixed a bug due to which there was no resource spawn in the final part of the Cave.
- Fixed a bug due to which in some situations it was still possible to replace the used item at the start of its timer.
- Fixed a loot bonus bug for baked trout.
- Fixed a bug with incorrect display of silver coins.
- Changed the font and colors of messages in the chat.
- Improved readability of world object timers.
- Changed the font in notes and books.
- Changed the font in the pointers.
- Fixed a bug due to which the quality boundaries were not displayed when crafting.
- Fixed display of text on the dominium control screen.
- Increased the size of messages about choosing placement and editing buildings.