Early Access FAQ
[h3]Why Early Access?[/h3]
We are a small team of people fond of the era of early online sandboxing and the isometric classic of games full of freedom and opportunity. Wild Terra 2 is the ideological successor of the sandboxes of those times, embodied using modern developments of the genre and technologies and successful solutions from Wild Terra Online.
In our game, you, together with other players, create your own medieval world: from the first tools to a full-fledged life, economy, and guilds. In a game with such mechanics, you are given a key role, and for the full development of the project, we need a dialogue with you. By providing early access, we hope to receive feedback and suggestions to adjust the development of the game early on. We consider all ideas and select from them the most suitable and liked ones.
We run a public board with community ideas, where you can see what has already been added to the game or is expecting you soon.
[h3]Approximately how long will this game be in Early Access?[/h3]
The full version is scheduled for release in late 2021. There is an active development of the game, a continuous process of adding new features and adjusting what has already been done.
As soon as we understand that everything we wanted has already been implemented, refined, and perfected, Wild Terra 2 will be out of Early Access. But the development will not end there either. After the release, we will continue to improve and fill our game.
[h3]How is the full version planned to differ from the Early Access version?[/h3]
While Wild Terra 2 will be in Early Access, we will be expanding the possibilities of the game with every update. It isn't easy to list everything that we have planned for the release, but the most important thing is worth noting:
- A new continent every season! With its own biomes, rules, inhabitants, dungeons, resources and rewards.
- Improvement and content for Farming. Many new cultures, weather and seasons influences.
- Livestock breeding and selection.
- Even more elements for building houses, creating furniture and decor.
- Special activities for solo players.
- Skills Cartography, Witchcraft, Bard.
- Improved combat system with even more variety of equipment, skills and roles.
- New types of weapons and skills for using them: Crossbows, Two-handed, Polearms, Weapons in both hands, Throwing bombs, Staffs and Musical instruments.
- Castle sieges and PvP tournaments.
- Development of guilds. Special dungeons with activities, bosses and rewards. Guild Wars.
In addition to everything planned, the game will be expanded with a considerable number of aspects proposed by the community - this is the goal of Early Access!
[h3]What is the current state of the Early Access version?[/h3]
Many of our plans and player suggestions have already been implemented in Wild Terra 2. Together with you, we will refine the game, make it better and more diverse with each update. Despite the team's small size, we plan to delight you with new updates 2-3 times a month. The game is continuously being filled with something new, improve, and the found shortcomings are eliminated.
A large number of essential features have already been added to Wild Terra 2, which will only increase over time:
[h3]Will the game be priced differently during and after Early Access?[/h3]
Yes, the price of the game on Early Access will be lower than the price of the final release version.
[h3]How are you planning on involving the Community in your development process?[/h3]
Our Discord channel contains the largest part of the active community of the game.
Any of the players can suggest adding something new or, on the contrary, removing and reworking the existing one. You can discuss your ideas with other players on Discord and us. Also, the community actively contributes to finding and fixing bugs in the game.
Public board with a list of found and fixed bugs: https://trello.com/b/17NM90SF/wild-terra-2-bugtracker
The community of players fills the wiki with knowledge about Wild Terra 2, helping newcomers navigate the game more quickly, organizing all the information available, and making it easier to work with it.
Wild Terra 2 official wiki
We plan to reward all those actively involved in developing the project with in-game bonuses and access keys for their friends. Join us now and help make Wild Terra 2 even better!
[h2]Wild Terra 2 website[/h2]
We are a small team of people fond of the era of early online sandboxing and the isometric classic of games full of freedom and opportunity. Wild Terra 2 is the ideological successor of the sandboxes of those times, embodied using modern developments of the genre and technologies and successful solutions from Wild Terra Online.
In our game, you, together with other players, create your own medieval world: from the first tools to a full-fledged life, economy, and guilds. In a game with such mechanics, you are given a key role, and for the full development of the project, we need a dialogue with you. By providing early access, we hope to receive feedback and suggestions to adjust the development of the game early on. We consider all ideas and select from them the most suitable and liked ones.
We run a public board with community ideas, where you can see what has already been added to the game or is expecting you soon.
[h3]Approximately how long will this game be in Early Access?[/h3]
The full version is scheduled for release in late 2021. There is an active development of the game, a continuous process of adding new features and adjusting what has already been done.
As soon as we understand that everything we wanted has already been implemented, refined, and perfected, Wild Terra 2 will be out of Early Access. But the development will not end there either. After the release, we will continue to improve and fill our game.
[h3]How is the full version planned to differ from the Early Access version?[/h3]
While Wild Terra 2 will be in Early Access, we will be expanding the possibilities of the game with every update. It isn't easy to list everything that we have planned for the release, but the most important thing is worth noting:
- A new continent every season! With its own biomes, rules, inhabitants, dungeons, resources and rewards.
- Improvement and content for Farming. Many new cultures, weather and seasons influences.
- Livestock breeding and selection.
- Even more elements for building houses, creating furniture and decor.
- Special activities for solo players.
- Skills Cartography, Witchcraft, Bard.
- Improved combat system with even more variety of equipment, skills and roles.
- New types of weapons and skills for using them: Crossbows, Two-handed, Polearms, Weapons in both hands, Throwing bombs, Staffs and Musical instruments.
- Castle sieges and PvP tournaments.
- Development of guilds. Special dungeons with activities, bosses and rewards. Guild Wars.
In addition to everything planned, the game will be expanded with a considerable number of aspects proposed by the community - this is the goal of Early Access!
[h3]What is the current state of the Early Access version?[/h3]
Many of our plans and player suggestions have already been implemented in Wild Terra 2. Together with you, we will refine the game, make it better and more diverse with each update. Despite the team's small size, we plan to delight you with new updates 2-3 times a month. The game is continuously being filled with something new, improve, and the found shortcomings are eliminated.
A large number of essential features have already been added to Wild Terra 2, which will only increase over time:
- Survival in a huge world.
- Hunting, resource mining and finding godsends.
- Crafts: Blacksmithing, Mining, Leatherworking and Pottery, Carpentry, Farming, Cooking and many others.
- Lots of realistic production processes.
- Trade with other players and non-player characters.
- Taming animals and pumping pets.
- Free construction of multi-level buildings.
- Improvement of home and personal property.
- Completing various quests.
- Dungeon exploration.
- Boss battles for valuable rewards.
[h3]Will the game be priced differently during and after Early Access?[/h3]
Yes, the price of the game on Early Access will be lower than the price of the final release version.
[h3]How are you planning on involving the Community in your development process?[/h3]
Our Discord channel contains the largest part of the active community of the game.
Any of the players can suggest adding something new or, on the contrary, removing and reworking the existing one. You can discuss your ideas with other players on Discord and us. Also, the community actively contributes to finding and fixing bugs in the game.
Public board with a list of found and fixed bugs: https://trello.com/b/17NM90SF/wild-terra-2-bugtracker
The community of players fills the wiki with knowledge about Wild Terra 2, helping newcomers navigate the game more quickly, organizing all the information available, and making it easier to work with it.
Wild Terra 2 official wiki
We plan to reward all those actively involved in developing the project with in-game bonuses and access keys for their friends. Join us now and help make Wild Terra 2 even better!
[h2]Wild Terra 2 website[/h2]