Update 2.0.267. Protecting peaceful players and freeing up space on Main Land

The timers for the long absence of players have been reduced so that space for new dominiums is quickly freed up. We remind you that in case of a long absence you will not lose anything, your dominium with all the buildings and contents of the warehouses will be packed into your inventory.
Introduced measures to protect peaceful players from griefers, sprout timers are now saved, and servers are working even faster!
[h3]Changelog. Update 2.0.267[/h3]
Fixes and improvements
- Now the absence time before auto-packing of the dominium on the continent is 3, 6 and 10 days (basic, medium, large, respectively). Timers have been reduced to prevent inactive players from taking up space on the Continent.
- Now, if you lose consciousness from the actions of another player in a peaceful zone, you will receive a temporary effect “Tranquility”, in which you do not take damage from other players until you start attacking them yourself or enter the danger zone.
- Now sprouts keep their timers even if the server is restarted.
- The watered Cereals stage is now more visible.
- Changed the hotkey for the action of demolishing a building in edit mode, and the action itself is now displayed in red to avoid accidental deletion by mistake.
- Increased the distance at which catching animals is triggered.
- Fixed a bug due to which it was possible to transfer Dominium stones and a log shed to the upper floors and foundations.
- Fixed a bug due to which it was possible to transfer a hut and a stone foundation to the upper floors and foundations.
- Fixed a bug due to which it was possible to appear at the place of death if disconnected from the server.
- Fixed a bug sometimes causing a red error in the console when selecting channels and pressing Enter.
Server optimization
- Optimized places of saving, updating and deleting world objects and mobs in the database.
- Optimized write-off in the base: shells, bait, water, seeds, and durability, which could lead to slowdowns of the player's actions and increase the load on the server.
- Optimized saving to the database of mob deaths, generating loot for godsends, chests and mobs.