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  3. Reports from the devfield. What we are working on?

Reports from the devfield. What we are working on?



Hello friends! Many thanks to everyone who plays Wild Terra 2 and supports us!

We are working on a major update coming out on November 25th. Not all of the listed changes will be ready by this date, and some of them will be included in the next update.

[h3]What are we working on?[/h3]

- Quests. The Plague Isle quest chain, as well as new functionality that will allow us to add new changeable quests for all continents, including the main one. Fulfilling NPC requests and orders and receiving rewards.
- The final location of the Plague Isle with new monsters, a world boss and loot.
- Increase in the territory of the Mainland. Two zones will be added, which will increase the continent's territory by about 40%. A significant part of these territories will be given for development (also in the PvP zone!), The other part will contain previously existing biomes, resources and opponents, but there will also be several territories with new content.
- Some unpopular consumables will become more relevant. Through pleasant effects, not negative ones.
- Performance improvement. Easier rendering of player buildings and some general performance improvements that can have a noticeable effect. Also, in the settings, it will be possible to limit FPS to 60 and 30.
- Correction of the weather. We turn off the snow until we adjust it properly. Also, there will now be less rain and more sun.
- More new sounds and music. We now have multiple battle tracks!
- Bug fixes. Let's fix a lot of old ones, and add some new ones.