1. Wild Terra 2: New Lands
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  3. Update 2.0.287

Update 2.0.287



[h3]Changes and improvements[/h3]
- Reduced stamina cost for most basic attacks.
- Reduced stamina cost for some active abilities.
- Reduced attack damage penalty when equipping heavy shields.
- Slightly reduced the chance and damage of Mortal Strike when attacking bosses.
- Now the guardian animals do not push the character and are passable.
- Added NPC and dungeon icons to the minimap.
- Added an initial quest with the opening of the world map.
- The headman's house is now more visible on the world map.
- A reminder icon now appears if there are completed quests that need to be completed manually.
- Added sounds for horses.

[h3]Fixes[/h3]
- Fixed a bug due to which the quality of items did not affect the price of its repair. Adjusted some basic repair prices.
- Fixed a bug due to which shields could be equipped at the same time as a healer's weapon.
- Fixed a bug due to which in an abandoned village on the starting island, players would lose the contents of their inventory on death (area effect).
- Fixed a bug due to which the projectile of the swamp snake could crash into the invisible collider.