What we're working on: Fishing improvements

Friends! We apologize for the long silence, we had a number of moments and technical problems due to which we could not devote enough time to news and communication with you, but we did not sit idle!
We are working on several major features:
- updated guilds,
- improved fishing,
- in-game store (only cosmetics!),
- PvE and PvP events.
The work is being carried out at different levels, somewhere the concept has been laid, somewhere the technical implementation has already been completed, and somewhere the final stage of improvements and testing is underway. This time we'll take a closer look at improving fishing, and tell you what's new it will add.
[h3]Fishing Improvement[/h3]
- Fishing interface update. Now it is easier to understand, it is more visual and contains hints. Starter fish species are also easier to catch now.
- New quests. Tasks with useful rewards and learning the basics of fishing.
- Fishing areas and fish species. Many new types of catch have been added, also, they now differ in habitat zones: sea, river, there are even special creatures for dungeons (you will only have a few attempts to catch in one playthrough).
- Recipe updates and new dishes with extremely beneficial effects. Lures and new baits have been added for fishing. And from the catch, in addition to updating dishes and a large amount of new food, you can craft fertilizers, ointments and other items.
- Display of catch weight and catch records. The weight of the fish will determine its quality, the amount of materials during cutting.
- Exotic and other items. Harvest clam pearls and angler fish fins to make exotic items with special unique bonuses: New jewelry, fishing rod, belt and even pets!
Fishing improvements will appear in the game in the next update! Follow the news.