1. Wild Terra 2: New Lands
  2. News
  3. Answers to community questions #2

Answers to community questions #2



[h3]Q: Do you plan on releasing a new island think it would go over real well at expanding the game and content[/h3]

A: We would like to create a new island, but this is not possible in the near future because we would have to leave the game without any updates for several months. If we do this, we will be faced with a large outflow of audience and funding, which will be disastrous for the project. A new island means not only new territories, but also new mechanics, resources, rewards, equipment, buildings, monsters, production chains and recipes, and many other related things, the creation of which takes a lot of time. Right now we're more focused on polishing the main part of the game, but we hope that later we'll be able to return to creating large chunks of content, or releasing them in several parts.

[h3]Q: Do we get to see bug fixed and optimized gameplay response at some time ?[/h3]

A: With each update we fix many bugs and add new improvements. Over the past year, 14 updates have been released, 4 of which were major.

[h3]Q: Castle will come when?[/h3]

A: If you have an interesting idea for the mechanics of Castles, you can leave a suggestion on our discord channel.

[h3]Q: I’m also interested in whether there are plans for a port on the Nintendo Switch?[/h3]

A: No, unfortunately there will be no version for Nintendo Switch.

[h3]Q: Dear developers, I have a question about the essentially legalized use of third-party software in the game (clickers, bots) with the help of which players gain experience, for example, in healing and fishing. Don't you think that this disrupts the gameplay and gives an unreasonable advantage to these players, comparable to buying experience for these professions in the game store (p2w)? Are you going to fight the use of third-party software in the game?[/h3]

A: We point out that using this is against the rules and block players who violate these rules, as well as players who trade for real money. But while tracking bots is sometimes possible, tracking clickers is almost impossible. We are trying to combat this problem by improving mechanics, such as random spawning of monsters while fishing. We are also considering alternative options, such as introducing automatic idle fishing for everyone.

[h3]Q: When is the tavern opening?[/h3]

A: We have added this to the upcoming roadmap, now your participation in voting can affect the order in which certain things are released.

You can ask your question or suggest ideas on our Discord: https://discord.gg/62mqCkG94x

Write your new questions for the next episode!