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Wild Terra 2: New Lands News

Update 2.3.388. Training arena, mount skins, more routes for Transporters



A training arena for practice fights or amateur tournaments has been added to the city, along with 15 new mount skins, new routes for Transporters, and other improvements

Get Wild Terra 2 and packs: https://wildterra2.com/

Thank you very much for your activity, feedback, and support. Thanks to you, the game gets better with every update!

[h2]Changelog for Update 2.3.388[/h2]

[h3]Training Arena:[/h3]
- A new effect "Battle Arena" has been added.
- A new area with a closed arena has been added to the city, where practice fights or amateur tournaments can take place. Near the training arena, an Arena Master has been added, allowing players to save, like at a bed.

[h3]Other changes and fixes:[/h3]
- 15 mount skins from all packs (including Zebra) have been added.
- The price for services with Transporters has been halved. Five new transport locations have been added: Long Ascent, Lumberjack Camp, Miner’s Camp, Abandoned Church, Brongart. Transport is available only in one direction and not with all Transporters.
- Five new potions for object finding have been added (Blueberry, Lingonberry, Wild Strawberry, Ramsons, Mountain Sage). The application time for all object-finding potions has been reduced to 3 seconds.
- Fixed an issue with skill book labels in containers, in the NPC purchase window, and in the exchange window between players.
- A visual display of the active state has been added for the Alchemical Cube.
- Fixed a bug with the space occupied by the Witcher's Cauldron; it now fits in 1 cell and does not block adjacent cells.
- The spawn rate of seagulls on the beach of the main continent has doubled.
- Descriptions for items that can be converted into mount skins have been updated. Additionally, the button name within the item has been updated.
- Fixed a rare bug when generating rooms in the Abandoned Iron Mine, where several iron ore deposits were inaccessible for mining.
- Fixed a bug in room generation in the Dark Forest dungeon, where some monsters appeared in inaccessible locations.
- Fixed a bug that sometimes prevented object highlighting through potions.

Support the servers!


Wild Terra 2 has been around for 5 years thanks to you! Thank you for your support and help in the development of the project.
All content in the game is available without restrictions after a one-time purchase, and recently also in demo mode.

Maintaining and servicing the servers is a significant part of our monthly expenses, which includes server rentals, various additional software, and services. Currently, we spend $1800 monthly on these needs.

We have launched an additional fundraising campaign so that those who want to and can support us can do so in a special section on the website: https://www.wildterra2.com/#pre-servers-support

Thank you!

Easter Event and Update 2.3.386: Mr. Bunny's Quests



The Easter event has begun in the world of Wild Terra 2. Complete festive tasks from Mr. Bunny, search for Easter eggs and lost baskets, try new dishes, and treat your friends! Unique rewards await you. The event will last for 2-3 weeks, and the exact end date will be announced later.

[h3]Get Wild Terra 2 and packs[/h3]

Thank you very much for your activity, feedback, and support. Thanks to you, the game gets better with every update!

[h2]Changelog for Update 2.3.386[/h2]
[h3]Easter Event:[/h3]
- Mr. Bunny has appeared in the town, where you can take quests and purchase items.
- 5 Easter dishes have been added for restoring fullness.
- 2 Easter dishes with unique effects have been added (these dishes can be obtained as rewards for quests).
- 2 types of unique Easter eggs have been added for restoring inspiration and boosting pet experience (they can be found in Easter eggs and Easter baskets in the world).
- 6 Easter resources have been added for crafting new items and dishes.
- A separate "Easter" branch with new recipes has been added to the crafting window.
- 2 new objects, "Easter Eggs" and "Lost Easter Basket," have been added to the world, which can be found across the main continent, including its desert part.
- You can also find "Easter Eggs" near the executioner's grave in the town cemetery.
- A chain of 10 Easter quests has been added, which can be started in the town with Mr. Bunny.
- 20 daily Easter quests have been added, which can be completed after finishing the main quest chain. You will receive 2 quests per day!
- A unique mount skin, "Riding White Rabbit," has been added (available for purchase from Mr. Bunny).
- A unique backpack skin, "Easter Backpack," has been added (available for purchase from Mr. Bunny).

[h3]Mounts and Witchcraft:[/h3]
- Mounts available in the in-game shop can now be transformed into skins instead of keeping the mount. The mount itself will be lost!
- The option to create a mount skin for the Barghest in the witch's cauldron has been added.
- The drop chance for the Barghest skin from the demon in the basement has been increased from 1% to 5%.
- 5 recipes for creating basic mount skins (Goat, Boar, Deer, Wolf, Bear) have been added to the exotic item crafting system via the leatherworking skill.
- 8 new potions have been added in Witchcraft to highlight objects in the game world.
- 2 new ingredients for Witchcraft (Transmorpha Potions) can be purchased from the witch in the town.
- 5 new mount skins can be brewed in the witch's cauldron.

[h3]Other Improvements and Fixes:[/h3]
- The default quantity of items sold by all merchants is now set to 1 (as the exact amount can be specified during purchase).
- A recipe for "Glass Melting Mixture" has been added to the Pottery Machine.
- "Chitin" has been added to the armor crafting recipe for "Reinforced Leather."
- Skill books now include descriptions in inventories.
- The cooldown time for the "Absolute Protection" bonus in the "Guardian's Shield" has been increased from 40 to 50 seconds.
- A bug that prevented clay excavation from being counted in the "Buried Treasure" quest has been fixed.
- A bug causing the tutorial arrow to point to the ranged weapon button instead of the melee button has been fixed.
- The volume of heavy and very heavy footsteps from large mounts and monsters, as well as the sound of dragon wings flapping, has been reduced.

Hotfix 2.3.384

- A new slow heavy bow has been added to replace the fixed composite bow.
- New types of more powerful crossbow bolts with special effects have been added.
- The skill requirements for top-tier light armor and light shields have been fixed to better align with equipment progression.
- A bug has been fixed where bonuses related to the new skills Crossbows and Engineering were not included in the bonuses for Jewelcrafting.
- The Heavy Armor skill requirements for armor made of Sangite, Zuperite, and Morbium have been corrected to better match the progression of their respective weapon types.
- A bug with certain types of projectiles fired by monsters and pets has been fixed, causing them to sometimes miss their target.
- A bug has been fixed where Ancient Engineer Mechanisms were not dropping in Brongart.
- A bug has been fixed where Crossbows were categorized as Swords. Listings that were already created will need to be relisted.
- A sound has been added for the digging animation.

Hotfix 2.3.383

- The number of slots for the Large bloomery and the Large Pottery Kiln, as well as almost all ancient machines, has been increased.
- Water production in the automatic machine has been increased by 5 times.
- The number of crossbow bolts in one slot has been increased to 100.
- A bug with the number of feathers for arrows in the automatic machine has been fixed.
- The icon for the Engineering Table and the icon for the Workbench effect have been corrected.
- The number of bolts received during crafting has been increased, and even more profitable recipes have been added to the automatic machine.
- A bug with the crossbows range has been fixed.
- The position of engineering tools in hand has been corrected.
- Bugs in desert spawns have been fixed.
- A bug that caused the Protofrog pet to lack a bonus at level 40 has been fixed; it now grants an increase in the Witchery skill.
- A bug that caused the Reaper to potentially not display previously gained effects has been fixed.
- A bug that caused Crossbows to fall into the Axes category on the auction has been fixed. Listings that were already created will need to be relisted.