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Wild Terra 2: New Lands News

Major Update 2.2.329. Storage upgrades and other quality of life improvements



In this update, we have added new storage buildings with Sections, which will help to organize storage of items conveniently. Added automatic use of food and drinks, as well as buckets when collecting water. As well as other improvements and fixes.

Get Wild Terra 2, editions and reward packs:
https://wildterra2.com/#packs-63188df9945ac260a14fe253
Wild Terra 2 on Steam: https://store.steampowered.com/app/1134700/

Thank you very much for your support. Thanks to you, the game gets better with every update!

[h2]Update 2.2.329. Changelog[/h2]

[h3]Storages:[/h3]
- Town Halls, Sheds and Chests are now divided into sections, which will help you conveniently and visually organize the storage of a large number of items.
- Increased the number of storage slots in town halls, Log shed and Log shed from grim wood.
- Added new buildings: Sheds and Chests (placed only next to the walls inside the houses), which have a large number of storage slots.
- Sheds and chests have upgrade stages (requires fewer resources and no skill level required). When upgrading, the number of sections for storage increases. Warehouses have 4 stages (log warehouse - second stage), chests - 3 stages.
- In the villa of the Merchant, the Hero (as well as under their canopies) and in the King's Tower, chests can be placed. Now these are not only decorations, but also capacious storages.
- Now, if there are items inside the building that can be lost when it is demolished, a warning will be displayed before the demolition.

[h3]Other improvements:[/h3]
- Fixed the location of pointers to the dominium and group members on the screen.
- Added "Eat All" and "Drink All" buttons for reusable auto-applying of food and drinks.
- Added sound effects and animations for the use of food, drinks and some medicines.
- Added sound effects to dagger abilities.
- Added automatic scooping of water from a well and consumption of bucket durability depending on tool bonuses. The better the type of bucket and its quality, the less durability will be consumed per application.
The durability cost of buckets will not affect farming.
- Improved interface optimization.
- Reward cloak with a beetle now has 5 storage slots.
- The Ancient Underground Guardian has been weakened.
- High-level snares have increased speed and range.
- Added descriptions for some items.
- Improved the appearance of the Dragon Slayer Tower and its hiding when it overlaps the player.
Buildings inside the Tower will need to be moved in edit mode, first Climb by selecting it on the roof of the tower, and then the Stairs.

[h3]Fixes:[/h3]
- Fixed a bug that caused a slowdown at the entrance to the mine.
- Fixed bug with invisible walls in all dungeons.
- Now the run will not be switched by the Shift key if those windows are open where Shift is used to quickly transfer items between them.
- Fixed a bug due to which large individuals were not counted in some quests.
- Fixed a bug due to which the passive bonus that reduces the chance of receiving negative effects worked without a light shield.
- Fixed a bug due to which garden beds sometimes could not be placed next to other buildings.
- Fixed the disappearance of the graphics of garden beds on failures.
- Removed the message "Panic in captivity" above the head of the animals.
- Fixed Viper's attack range.
- Fixed Wolf Cub's Hard Skin ability.
- Fixed several bugs with incorrect appearance of pets.
- Fixed a bug with the behavior of aggressive animals that can be caught.
- Slightly reduced the chance of getting good items from Harpy Nests.
- Fixed a bug due to which sometimes the wrong projectile was displayed for throwing weapon skills.
- Fixed a bug due to which grains, peas, barley and wheat could be eaten in vain without receiving a saturation message.

Update 2.2.328. Fixes and improvements



In this update, we made some improvements and fixed bugs.

[h3]Get Wild Terra 2, editions and reward packs[/h3]

Wild Terra 2 on Steam:
https://store.steampowered.com/app/1134700/

Thank you very much for your support. Thanks to you, the game gets better with every update!


[h2]Update 2.2.328. Changelog[/h2]

[h3]Improvements:[/h3]
- Changed the final room in the church.
- Decorative pets no longer interfere with projectiles and hits.
- Now you can change the design of the dominium without demolishing it.
- Edited prices when selling pets to NPCs.
- Added dependence of price on taming a pet, if the pet is not tamed, then the price is two times lower.
- Increased the number of skeletons on the Elion graveyard.
- Nettles are now more visible.
- Large deposits of ore are now counted in quests.
- Slightly increased range of melee attacks and character abilities.
- Reduced pet attack delay, fixed attack ranges.
- Ancient underground guardian in Booming echo cave is now slightly weaker.
- Now the feudal lord character cannot be removed too often.
*This method was used to constantly receive money for the tutorial quests, although this method is not very effective. We strive for players to explore the game deeper and find more interesting ways.*

[h3]Fixes:[/h3]
- Fixed a bug that could sometimes occur with auto-completion quest.
- Fixed a bug with obtaining purchased items.
- Fixed descriptions of combat skills.
- Removed an unused passive ability from Light Shields.
- Fixed a bug in the guild UI.
- Fixed a bug due to which the quest tracker could be moved off the screen border.
- Fixed a bug due to which in rare cases there was a warning about the presence of a feudal lord, even if it was removed.
- Fixed navigation in the Church.
- Fixed graphics of Crucible Furnace in production state.

Please, help us translate the game into your native language!

We need your help! We are not looking for professional translators.

If you want to help, understand English, and are a native speaker of any languages already added to the game - please write to us at [email protected] (Please indicate the language in the subject line.)

Wild Terra 2: New Lands has been released! New servers and trailer

[previewyoutube][/previewyoutube]

[h3]List of new servers:[/h3]
- Russia
- Europe
- North America (East)
- North America (West)
- South America
- Pacific Asia
- Australia

Wild Terra 2 on Steam: https://store.steampowered.com/app/1134700/
Additional packs and editions: https://wildterra2.com/#packs-63188df9945ac260a14fe253

Thank you very much for your support and help!

Hotfixes 2.2.327

- Fixed a bug due to which the brightness in the settings stopped working.
- Removed the inscription Development Build and debug information about errors (now everything is written only to the Log file).
- Adjusted the cutting time for level 5-20 trees to match the animations.
- Veterinarian kit is now crafted with simpler materials.
- Fixed skeleton and engineer dwarf attacks triggering too fast.
- Forced launch of dx12 should no longer cause errors.