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Wild Terra 2: New Lands News

October 1st - a new stage of testing!



October 1st, 08:00 Central European Time there will be a wipe (reset progress). This is a necessary measure in testing any MMO game, thanks to which developers have the ability to reconfigure the mining and loot balance and basic mechanics. Right now we are working on the preparation for the wipe and the new update.

[h3]What to expect after wipe:[/h3]
- more balanced leveling and mining of resources;
- increase in the value of the currency, new goods from merchants;
- improved game performance (up to +20 FPS on some PCs);
- fixed “jerks” when a large number of buildings and other objects appeared;
- you can no longer build on roads;
- increased the number of online players;
- the next wipe is only in December, 48 hours before the release of the game on Steam Early Access;
- within a week after the wipe, we plan to add item durability, food expiration date, and settings menu;
- other improvements and fixes;
- immediately after the wipe, a server will be opened in Australia!

All owners of the Settler, Conqueror, Hero, “Stay Home” (this pack no longer available for purchase) packs have access to the game.

[h2]Purchase a pack and start playing[/h2]

Many thanks to everyone who supports us!

Major Update 2.0.241. Central city, traders, game currency



The central city is available! Trade and earn money from a blacksmith, tanner, carpenter, mason, cook, jeweler, fisherman, librarian, and hoarder. Buy useful goods from them!

[h2]Changelog. Update 2.0.241.[/h2]

[h3]Whats new:[/h3]
Central city added! One of the districts is available, other districts will open in the next updates.

Added NPCs from which you can sell and buy various goods.
There are 9 merchants in the game: a blacksmith, tanner, carpenter, mason, cook, jeweler, fisherman, librarian, and hoarder.
Please note that merchants have different specializations and prices (for example, a blacksmith will buy ore at a more attractive price, etc.).

Added game currency. Money can be found in godsends and various loot, as well as obtained from the sale of goods to players and merchants.

[h3]Improvements:[/h3]
- For greater convenience, all crops have increased timers for those stages where player actions are required.
- Summoning mounts and pets in safe zones have been accelerated to 3 seconds. In hazardous areas - 6 seconds.
- The possibility of passively leveling defensive skills has been eliminated.
- Added Zuperium weapon models.
- In the godsends on the Main Continent can now contain a bonfire kettle.
- Fishing and Catching actions are now also displayed in the skill book to make them easier for beginners to find.
- The automatic equipment function now chooses the best available tools.
- Skill books have become more rare.

[h3]Fixes:[/h3]
- Fixed a bug due to which it was impossible to allow friends to work with your crops through the dominium rights..
- Fixed a bug due to which the inhabitants of the mountainous region could appear in the valley.
- Fixed a bug due to which the raw fish soup from a pike turns into cooked ribs.
- Fixed a bug due to which fishing activities were activated during text chatting.

[h3]Get access to the game and support Wild Terra 2[/h3]

Major Update 2.0.239. Forbidden mountains and Imprisonment Peak



New mountain areas have been added in this update! Mine new resources, craft weapons and heavy armor from Zuperium, create Riveted leather light armor, tame a Huge Boar, fight the new boss and other mountain dwellers!

[h3]Whats new:[/h3]
- Added a large mountainous area in the north of the continent.
- New resources are available for mining: marble, zuperite ore and mountain sage.
- The new metal Zuperium is available for smelting, things from which have excellent characteristics for fighting animals and monsters.
- Added Riveted Leather Light Armor.
- Added Zuperium Heavy Armor.
- Added a very rare helmet and a shield to the loot.
- Added Zuperium weapons: dagger, sword, ax and war hammer (weapon appearance will be changed soon).
- Added steel tools: pickaxe, axe, hammer and saw.
- Added new enemies: mountain dwellers, huge boar (can be tamed).
- Added boss Prisoned Master of the Mountain.

[h3]Bug fixes and improvements:[/h3]
- The quest log window, minimap, and skill book can now be dragged and dropped.
- Fixed a bug due to which the hotkey V was triggered even when the Craft and Build window was closed.
- Fixed a bug due to which the Farming bonus from pets did not work.

[h2]Get access to the game and support Wild Terra 2[/h2]

Update 2.0.237. Agriculture



Agriculture has been added to the game in this update! Create beds, plant seeds, use fertilizers, water, harvest crops, seeds and breed new crops!

[h3]What's new[/h3]
Agriculture has been added to the game. Currently available a few crops and basic features. Over time, we will be adding new plants and mechanics to make farming even more fun!
- Available for planting Wild cereals, Barley, Rye, Wild root crop, Carrots.
- Added 5 types of fertilizers with different effects.

- Added Sickle tools.
- Added Iron Bucket.
- Added multifunctional tool.
- Added a new unique helmet.
- Added healing bandages. It takes time to use, but after using, you’ll gradually restore the lost health.

[h3]Fixes and improvements[/h3]
- Slightly weakened the attacks of the Underground Guard and the Cave Statues.
- Improved loot in the Cave towards more useful materials. Added a new unique helmet to loot with a small chance.
- Some chances of getting various exotic materials have been changed.
- Now equipped shells, fishing bait, as well as seeds, fertilizers and water are first spent from the inventory so that you do not have to constantly put new portions into the equipment slot.
- Fixed a bug due to which moving using the keyboard did not interrupt the crafting process and other skills that can be interrupted by a mouse click.
- Fixed a bug due to which the use of abilities that provide positive effects, while moving, caused an unpleasant stop.
- Now the character is automatically dismounted when editing buildings.
- Now, above other characters, only those effects that are important for combat are visible.

[h3]Get access to the game and support Wild Terra 2[/h3]

Wild Terra 2. Pets and Taming gameplay

[previewyoutube][/previewyoutube]

Wild Terra 2 has the skill Taming, crafting a snare, capturing an animal, and taming it by feeding. Your pet can help you in battle, obey its master's commands, level up and unlock new abilities!

[h3]Get access to the game right now and support the project[/h3]