Devblog for November 2020
Work continued for preparing for the Early Access release, chasing down the last pending major features. The big one for November is the final multiplayer UI/UX. Extensive work was also done for enabling localization, like proper multifont Unicode support and translation mods. And the game finally has something resembling a release date.
https://carloscarrasco.com/nimby-rails-november-2020/
https://carloscarrasco.com/nimby-rails-november-2020/