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  3. Expanded Hotfix available on betas, SteamInput changes

Expanded Hotfix available on betas, SteamInput changes

[p]Hi everyone

I saw a few issues about controllers not being recognized, it turns out a lot were solvable by turning on steamInput, so I've made that the default. If you had your gamepad not being recognized, please check again if its better, or check in game properties if Steaminput is turned on.

Other issues and Improvement came out of the forums , here's the list:

from the earlier hotfix on BETA:[/p]
  • [p]tied the camera more directly to the left stick on gamepad, removed unnessecary deadcurve[/p]
  • [p]added colored aiming reticules, its the white box in the gui colors settings[/p]
  • [p]fixed ships from going upside down[/p]
  • [p]fixed  localisation text typos[/p]
  • [p]moved the mouse aim reticule closer to the bird, so your shots land on the reticule , and the reticule isn't showing long distance aiming  for a more accurate feel.[/p]
  • [p]enemy flyers won't investigate first contact if you are stealthy in the maw (important for chapter 4 missions and epilogue) [/p][p][/p]
[p]
new changes[/p]
  • [p]made the right stick camera softer[/p]
  • [p]tried to reduce hiccups in the camera orbit code[/p]
  • [p]fixed that the wrong key prompt was shown when you need to fire in the tutorial[/p]
  • [p]made it that using the subtarget button if you don't have anything targeted, will then target something near. [/p]
  • [p]the Dash wasn't rebindable , now fixed

    [/p]
[p]These changes are available if you go to game properties/betas and select the remaster beta in the pulldown. Then the game will update. I am hesitant to put these changes live, since its evening.. but if anyone wants to confirm they are good, that would be nice. if not I will launch this hotfix tommorow morning[/p]