Update #19: Card Back Code, Void Tweaks and X Cost
Hey everyone - just swooping in with a quick hotfix, which turned into a little more content as well! Also, were at 248 reviews and thats good enough for me! You’ve all been so supportive, I’m overwhelmed, lets release that cardback!
If you head to Unlocks in the Main Menu -> head to Card Backs, down the bottom right there is an “Enter Code” button. Click that and enter the following code:

Massive thank you again, it's so amazing to see! I’ll have to up the ante for 500 reviews for sure - I’ll have a good think about some awesome visual releases - I'll start planning now!
Okay onto the content changes in this tiny hotfix (actually went live yesterday, just getting time to type up notes now.
[h3]The Void [/h3]
Lots of data coming through on that fight - turns out he may have been a bit too stompy to start with! I’ve toned down HP just a little across all difficulties, and tweak AP/Frenzy values on Normal and Hard. The fight should still be a challenge, and stalling too long is really going to cause some hurt, but hopefully now it should give people a touch more of a chance! Let me know how you’re all finding it.
[h3]X Cost Cards [/h3]
There's no surprise that Vault has a bit of Keyword action going on. Whilst it’s probably its number 1 criticism, I do find once familiarity kicks in, the game becomes fluid on that front. However, I’m doing everything I can to try and remove keywords that don’t need to be there. Last patch I removed Probe, this patch, I’ve removed Siphon and Empowered (no one remembers the difference honestly, not even me haha).
Cards affected by this are : Bring the Thunder, One-Hit Wonder, Body and Mind and Cursed Blade. These are all now X cost cards, which people should be more familiar with!

[h3]Vault Blessings[/h3]
There were a few Blessings from the Vault that didn’t translate well to the new fight. I’m sorry for missing those! These have now been tweaked to be relevant again!
[h3]Monster Hover Zoom[/h3]
There was a comment last week about the text on enemies being too small ! I've added a little feature where the card will zoom when you mouseover an enemy. Just a small thing, but hopefully that helps!
Thanks again everyone - work has already begun on the Daughter card expansion, which may drop this weekend, depending on how things go! Then I want to start looking at the Dojo, Avatar Frame rewards and then dive into the fourth class !
Happy Void Hunting!
All for now,
- Josh
If you head to Unlocks in the Main Menu -> head to Card Backs, down the bottom right there is an “Enter Code” button. Click that and enter the following code:
Steam250Love

Massive thank you again, it's so amazing to see! I’ll have to up the ante for 500 reviews for sure - I’ll have a good think about some awesome visual releases - I'll start planning now!
Okay onto the content changes in this tiny hotfix (actually went live yesterday, just getting time to type up notes now.
[h3]The Void [/h3]
Lots of data coming through on that fight - turns out he may have been a bit too stompy to start with! I’ve toned down HP just a little across all difficulties, and tweak AP/Frenzy values on Normal and Hard. The fight should still be a challenge, and stalling too long is really going to cause some hurt, but hopefully now it should give people a touch more of a chance! Let me know how you’re all finding it.
[h3]X Cost Cards [/h3]
There's no surprise that Vault has a bit of Keyword action going on. Whilst it’s probably its number 1 criticism, I do find once familiarity kicks in, the game becomes fluid on that front. However, I’m doing everything I can to try and remove keywords that don’t need to be there. Last patch I removed Probe, this patch, I’ve removed Siphon and Empowered (no one remembers the difference honestly, not even me haha).
Cards affected by this are : Bring the Thunder, One-Hit Wonder, Body and Mind and Cursed Blade. These are all now X cost cards, which people should be more familiar with!

[h3]Vault Blessings[/h3]
There were a few Blessings from the Vault that didn’t translate well to the new fight. I’m sorry for missing those! These have now been tweaked to be relevant again!
[h3]Monster Hover Zoom[/h3]
There was a comment last week about the text on enemies being too small ! I've added a little feature where the card will zoom when you mouseover an enemy. Just a small thing, but hopefully that helps!
Thanks again everyone - work has already begun on the Daughter card expansion, which may drop this weekend, depending on how things go! Then I want to start looking at the Dojo, Avatar Frame rewards and then dive into the fourth class !
Happy Void Hunting!
All for now,
- Josh
