[DevTalks #2] DEMO Content - Map & Inventory
Hey everyone,
today I would like to present you one of the first maps where you will be able to travel for fishing - The Snake River (Jackson National Park).
I will copy about from the previous post :)
[h2]Jackson National Park - Snake River[/h2]
[h3]Above[/h3]
So, let's start! Jackson is a medium-sized map, focused mainly on the river fishing. The river has a current which make float-fishing a bit harder, so most of our team prefer to use spinning method there.

Let's take a look at nature, beautiful National Park! Click to zoom! As you could see, the river have a bigger pond, where you will be able to find fish that prefer more calm water ex. black bullhead catfish.

[h3]Under[/h3]
But our maps are not the only developed above water but also UNDER it. Snake River has a lot of underwater vegetation, tree branches, rocks and the river current sometimes also brings large branches, so watch out for snags! Fish like to hide in underwater vegetation but not all of them.
Smallmouth bass with changed texture - thank you for fast feedback!

We had really a lot of work with creating so complex map but I hope we did a good job! Some of you asked if you will be able to walk on the map in free-roam. My answer is: YES.
What do you think about Snake River?
[h2]Inventory[/h2]
At this moment I will show you only part of demo content as we are preparing new lures, rods & reels from Sakura but I want to present you how inventory will look like. It will change a bit in next dev-update as black background on the right for big-preview didn't fit good.

As you can see, you will be able to have different sets, which you will be able to call as you want. At this moment you will be able to create up to 5 custom sets.


[h2]Demo release[/h2]
Many of you asked so here it is - we are in the final stage of bug fixing but we didn't set DEMO release date yet. We will inform you ASAP.
[h2]DevLog #3 - Gameplay[/h2]
In next DevLog we will present you gameplay mechanism. Small spoiler below:

[h2]Summary[/h2]
Thank you for reading the whole DevLog and I would be really grateful to read your opinions about today's update.
Did you like it? Would you like to change anything?
today I would like to present you one of the first maps where you will be able to travel for fishing - The Snake River (Jackson National Park).
I will copy about from the previous post :)
Originally posted by WikipediaThe Snake River is a major river of the greater Pacific Northwest region in the United States. At 1,078 miles (1,735 km) long, it is the largest tributary of the Columbia River, in turn the largest North American river that empties into the Pacific Ocean. The Snake River rises in western Wyoming, then flows through the Snake River Plain of southern Idaho, the rugged Hells Canyon on the Oregon–Idaho border and the rolling Palouse Hills of Washington, emptying into the Columbia River at the Tri-Cities, Washington.
~via Wikipedia
[h2]Jackson National Park - Snake River[/h2]
[h3]Above[/h3]
So, let's start! Jackson is a medium-sized map, focused mainly on the river fishing. The river has a current which make float-fishing a bit harder, so most of our team prefer to use spinning method there.

Let's take a look at nature, beautiful National Park! Click to zoom! As you could see, the river have a bigger pond, where you will be able to find fish that prefer more calm water ex. black bullhead catfish.










[h3]Under[/h3]
But our maps are not the only developed above water but also UNDER it. Snake River has a lot of underwater vegetation, tree branches, rocks and the river current sometimes also brings large branches, so watch out for snags! Fish like to hide in underwater vegetation but not all of them.
Smallmouth bass with changed texture - thank you for fast feedback!









We had really a lot of work with creating so complex map but I hope we did a good job! Some of you asked if you will be able to walk on the map in free-roam. My answer is: YES.
What do you think about Snake River?
[h2]Inventory[/h2]
At this moment I will show you only part of demo content as we are preparing new lures, rods & reels from Sakura but I want to present you how inventory will look like. It will change a bit in next dev-update as black background on the right for big-preview didn't fit good.

As you can see, you will be able to have different sets, which you will be able to call as you want. At this moment you will be able to create up to 5 custom sets.





[h2]Demo release[/h2]
Many of you asked so here it is - we are in the final stage of bug fixing but we didn't set DEMO release date yet. We will inform you ASAP.
[h2]DevLog #3 - Gameplay[/h2]
In next DevLog we will present you gameplay mechanism. Small spoiler below:


[h2]Summary[/h2]
Thank you for reading the whole DevLog and I would be really grateful to read your opinions about today's update.
Did you like it? Would you like to change anything?