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Ultimate Fishing Simulator 2 News

Game Update | 1.25.03.31:3724

[h2]Changelog[/h2]

  • Fixed the invisible sturgeon bug in the Kiel Canal location.
  • Fixed the Eagle Eye bug caused by inaccurate main camera tracking, which rendered the fish ghost in the wrong position (most noticeable in the Kiel Canal).
  • Added an exhausted state for fish when stamina reaches 0, causing them to swim slowly and restricting pulling.
  • Added an Underwater Blur Effect option to the settings panel and linked it to Beautify DoF.
  • Applied hand power resistance only when pulling the rod upward with a hooked fish; the downward motion remains quick.
  • Turned off the underwater point light.
  • Dynamically set KWS transparency when switching to underwater mode to improve visibility.
  • Moved Water Graphics settings to a separate category in the settings panel.

Game Update | 1.25.03.24:3712

Changelog:
  • Fix exception errors occurring when the line is cut by a fish or the [Q] key
  • Fixed missing sun references in Beautify plugin on scenes, causing errors in console after entering location;
  • Fixed SplineBending errors showing in Kiel location;
  • Fixed bug causing possible equipment damage when extracting fish, leading to invisible fish in the catch panel;
  • Fixed the GPIUnstancer bug causing a large lag when the player returns from the menu, shop, or inventory back to gameplay;
  • Fixed missing avatar head shadow and enabled head rendering when the camera is in bait/underwater mode;
  • Fixed rod bending: IK bones now start closer to handle;
  • Disable time and weather indicators in the top-right HUD corner;
  • Slightly decrease the fight stats for the heaviest fish.

Game Update | 1.25.03.20:3703

[h2]Changelog[/h2]

Added/New:
  • Added reel burst and drag sound effects
  • Added line cutting when the player attempts to cheat by yanking a heavy fish out of the water with sharp, quick mouse movements
  • Added line pulling out sound
Changes:
  • Brought back gamepad vibrations while fighting fish
  • Remove excessive fish wiggle animation during high-line tension
  • Cleaned up underground spawn points for fish in Slovakia spots #2 and #7
Fixes:
  • Fixed the boat bottom rendering bug in the underwater camera
  • Fixed fish AI bug causing it to swim downward into terrain in very shallow water near the water's edge
  • Fixed water plants on Zalasie
  • Fixed a bug where fish were 'begging for food' in the Russian location
  • Finished fish Zones system & introduced firstly in Thailand (read more below)
  • Fixed map spawner #7 in Kiel Canal
  • Fixed smooth camera setting


[h2]New Spawn System[/h2]
A new spawn system has been implemented. The new system was to fix spawning BIG fish in shallow water.

The system is now available on the Thailand map. Big sharks and other fish are now available only in the open Ocean.

[h2]Stamina & Rod Bending[/h2]
We are working on another patch with another pack of adjustments for these two!

Game Update | 1.25.03.12:3685

A bit of a comedy, but we managed to tame the stamina system. We are eager to hear your thoughts. It's up to adjusting, so if something is too easy/too hard, we now have an easy way to adjust that. I wish we could have thought about it earlier!

  • Added a faster swimming animation for fish during jumps and line tension.
  • Restored the fish stamina system with modifications to prevent fish from stopping abruptly while ensuring that larger fish become fatigued after a prolonged fight.
  • Disabled immediate fish pickup when their stamina is above zero (previously, if a fish attacked the lure close to the player, it could be picked up instantly).
  • Fixed various null reference issues.
  • Fixed white cubes appearing near the hook.
  • Fixed the fish pickup indicator appearing in the catch panel.



[h3]Regarding Fisher Online[/h3]
There was a case between our games. Please be respectful of their game. They put a lot of hard work into their title, they have great fishing mechanics. There is no bad blood between us developers, and it should be the same between community users.

Keep it up.

Game Update | 1.25.03.07:3678

New / Added
  • Changes in post-process on all maps.*
  • A new pier was added in Kiel with new fishing spots.
  • *
  • Refactored fish fight state and disabled fish stamina (first iteration!).
  • Added Rod action curves (first iteration!).
  • Rod bending now takes rod action type into account in IK.
  • New weather and water settings on Russia.
Changes
  • Fixed reflections on fishing rod & reels caused a weird white outline
  • Underwater post-processing (PP) updated across all maps
  • Rearranged fish swimming zones in Slovakia to avoid submerged wooden logs.
  • Set faster fish swimming during lure attack.
  • Improved fish stabilization during fights to prevent flipping upside down.
Fixes
  • Bulrush plants fixed
  • Fixed green ghost fish bug in Slovakia and Russia.
  • Fixed fish attack behavior on topwater lures in Slovakia.
  • Fixed black boxes appearing in Slovakia.
  • Corrected reel position in rod prefabs.
  • Corrected anchor joint position in Eel.
  • Fixed the invisible lure bug occurring after viewing a big fish.
  • The hook/lure is now hidden during fish view.
  • Fixed player stutter when running and strafing.
  • Fixed a bug where fish fails to properly attack top-water lures.
  • Further Kiel fixes, including shore adjustments.
  • Fixed missing Hook check before fish attack (hook size x fish size correlation)


* On Zalasie map, sun have strong Sun Flares, we need to turn it down by a lot! Apologizes!
** Spawnpoint #7 is bugged. Please avoid using it till the next update, as you will fall under the textures.