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Patch Notes for Update 712

Our latest fast track build is now available. We continue to implement features related to atmosphere types. Most races breath an Earth Standard atmosphere, but the Piranha begin on a thin atmosphere world, while the Omniphage originate from a gaseous world. This means some worlds will be inhospitable to some races but ready for others to colonize. Through technology, factions can gain access to more planet types. We're reviewing this implementation and we anticipate refining the system in future updates.

Fasttrack v.712 posted:

  • Atmosphere system update, planet atmosphere values revised
  • Atmosphere override value added to Region Profiles, to be used if planet is inhabited
  • Space Pirates data moved to CVP file for increased moddability
  • Various ProcGen updates / Bug fixes (Orbiting profiles, atmospheres, habitability)
  • Fixed potential crash on VFX pipeline not cleared on quit/load
  • Fixed possible declare war by dead regions/pirates
  • Large Research Panel has been properly adjusted for the list size.
  • Fixed system level supply indicator tooltip
  • Empty right click menu fix at galaxy level
  • Added Hotspots option to right click menu
  • Fixed capital star colouration option
  • Update draw order of FTL Paths, coloured display over uncoloured
  • UI fixes in Multiplayer lobby for selected faction images
  • Fixed unit orders list to show when surveying
  • Minor fix to on map notifications for FTL incoming
  • Code cleanup of listbox objects, data structures
  • Various minor graphic, UI and model fixes