12/2 v1.4.0 Enemy Major Update: Intro
[h3] General [/h3]
Turbo Mode animation speed increased from x1.6 to x2, and there's now an on screen indicator for Turbo Mode being on.
Added support for Portuguese language

New cards added: "Wall of Bhaavaagra"、"Patchouli, Elemental Alchemist".

Finished card art for "Eternal and Instantaneous".
[h3] Card Visuals and Quality of Life [/h3]
Cards being moved or added to the hand will now appear 3D.
Optimized the resolution of cards in combat to make them appear more natural.
All card piles can now be viewed in actual order (excluding the draw pile normally).
Also added the option to be able to see the numerical order of cards in a given pile, and the top and bottom cards of the draw and discard piles.
This can also be toggled with the "Display Enemy Order" key.
[h3] Major Enemy Update [/h3]
From V.1.4 onward, there will be changes to enemies both minor and major.
Reimu Hakurei Rebalance::
Yin-Yang Orbs will now be summoned at the start of combat and will be resummoned after a certain number of turns.
These Yin-Yang Orbs have seperate, weaker stats compared to the normal ones.
Drowned Girl Rebalance:
Reduced her damage output.
Youmu Konpaku Rebalance:
Increased the damage on her multi-hit attack on Hard and Lunatic.
Hata no Kokoro Rework:
1.Implemented animations. She will have different ones based on her emotion.
2.Will now track debuffs applied to the player, strengthening her Spell Card in the process
3.Her Spell Card is now performed in a new "Serious" emotion instead of "Sorrow"。
4.When changing emotions, her upcoming emotion will appear as the intent (this doesn't affect the emotions themselves)
Clownpiece Rebalance:
Base life reduced by 50, now starts 100 Barrier.
Her attacks can now add the Lunacy Status card.
Junko Rework:
1.Will now track the player gaining Philosopher's Mana, becoming enraged and stronger as a result.
2."Refinement of Earthly Impurities has been reworked and will now give her Barrier in addition to removing her debuffs. It will also debuff the player based on how much Philosopher's Mana she has.
3.Has a new action, "Pristine Lunacy"
4."Lilies of Murderous Intent" is now a Spell Card that hits twice and enhances Purifying Light, causing the player to lose life when it triggers.
5. Values such as damage and life adjusted.
Final Boss Rebalance:
"Reverse Offensive" will now provide her with Barrier.
Bosses in Act 3 onward have the ability to remove their debuffs. This will now display on their intents to notify players in advance.
Optimized the perfomance for multi laser attacks like Sanae Kochiya's "Nine Syllable Stabs" and Junko's "Lilies of Murderous Intent"
Nightmares will now Exile themselves when enough are present to trigger the instant loss effect, so when negated by the Ultramarine Orb Elixir, the count resets to zero.
Updated the perfomance of some minor enemies.
[h3] Minor Rebalances [/h3]
New Jade Box modifier added, "Highly Perceptive". This will start the game with the Border Sensor.
"Shinmyoumaru: Rebellion Against Rare Cards"'s third option now allows upgraded basic cards to be chosen, and the replacements will retain their upgrade status.
"Hecatia: Support Idol" Now offers a choice of two different T-Shirt sizes, providing 2 or 3 maximum life and Lock On at the start of combat. (The original exhibit was too strong)
Ever Cool Seasonal Fantasia's cost reduced by 1
All-Points Bulletin changed from Attack to Skill.
Manipulation of Fate will no longer target Unplayable cards (such cards do have a mana cost, though not normally visible).
Fixed an issue with the "Clean Hands" achievement where reloading after obtaining an exhibit would make the run inegible for it.
Fixed issues with Hourai's Sea of Trees:
1. Fixed an issue where it would incorrectly accept 8 mana as the maximum cost: now properly capped at 7 mana.
2. Fixed interaction with High Fidelity Headphones: previously, it would reduce the maximum cost (to prevent unwanted triggers of the "return cards from Exile" effect)
Now, it instead raises the number of hits by 1, up to a maximum of 7, and no longer affects the card's cost.
[h3] Hotfixes [/h3]
12/4:
When junko's status effect Lilies of Murderous Intent damages the player, it will no longer disqualify you of damageless run achievements.
Fixed error of final boss trying to summon Yin-Yang orbs.
Fixed error of final boss not summoning enemies starting from the 10th round.
Temporarily removed mana color wheel selection in character selection screen, the Rewatch Prologue icon is now directly shown on the lower left corner.
Fixed series of problems caused by UI camera using perspective and turning card text's frame into white.
Fixed danmaku effect playing multiple times when enemies do multi-instance attacks.
Fixed exile card visual effect losing surface layer.
Attempted to fix block/barrier showing when their value is 0.
12/6:
Reverted the engine to a version that should fix some minor issue and restore compatibility to mods.
Roukanken now gives BW at the start of the Player's first turn.
Ibuki Gourd now adds a Tipsy to the hand at the start of the Player's first turn.
Shiny Bulb now allows for a choice of one of two Rare Cards in Gaps (can be skipped)
Donation Box now gives 10 Money when acquired.
Butter Robot's card reward is now a choice of 1 of 5 cards.
Hina Doll will no longer appear starting from Act 3, Level 10.
Turbo Mode animation speed increased from x1.6 to x2, and there's now an on screen indicator for Turbo Mode being on.
Added support for Portuguese language

New cards added: "Wall of Bhaavaagra"、"Patchouli, Elemental Alchemist".

Finished card art for "Eternal and Instantaneous".
[h3] Card Visuals and Quality of Life [/h3]
Cards being moved or added to the hand will now appear 3D.
Optimized the resolution of cards in combat to make them appear more natural.
All card piles can now be viewed in actual order (excluding the draw pile normally).
Also added the option to be able to see the numerical order of cards in a given pile, and the top and bottom cards of the draw and discard piles.
This can also be toggled with the "Display Enemy Order" key.
[h3] Major Enemy Update [/h3]
From V.1.4 onward, there will be changes to enemies both minor and major.
Reimu Hakurei Rebalance::
Yin-Yang Orbs will now be summoned at the start of combat and will be resummoned after a certain number of turns.
These Yin-Yang Orbs have seperate, weaker stats compared to the normal ones.
Drowned Girl Rebalance:
Reduced her damage output.
Youmu Konpaku Rebalance:
Increased the damage on her multi-hit attack on Hard and Lunatic.
Hata no Kokoro Rework:
1.Implemented animations. She will have different ones based on her emotion.
2.Will now track debuffs applied to the player, strengthening her Spell Card in the process
3.Her Spell Card is now performed in a new "Serious" emotion instead of "Sorrow"。
4.When changing emotions, her upcoming emotion will appear as the intent (this doesn't affect the emotions themselves)
Clownpiece Rebalance:
Base life reduced by 50, now starts 100 Barrier.
Her attacks can now add the Lunacy Status card.
Junko Rework:
1.Will now track the player gaining Philosopher's Mana, becoming enraged and stronger as a result.
2."Refinement of Earthly Impurities has been reworked and will now give her Barrier in addition to removing her debuffs. It will also debuff the player based on how much Philosopher's Mana she has.
3.Has a new action, "Pristine Lunacy"
4."Lilies of Murderous Intent" is now a Spell Card that hits twice and enhances Purifying Light, causing the player to lose life when it triggers.
5. Values such as damage and life adjusted.
Final Boss Rebalance:
"Reverse Offensive" will now provide her with Barrier.
Bosses in Act 3 onward have the ability to remove their debuffs. This will now display on their intents to notify players in advance.
Optimized the perfomance for multi laser attacks like Sanae Kochiya's "Nine Syllable Stabs" and Junko's "Lilies of Murderous Intent"
Nightmares will now Exile themselves when enough are present to trigger the instant loss effect, so when negated by the Ultramarine Orb Elixir, the count resets to zero.
Updated the perfomance of some minor enemies.
[h3] Minor Rebalances [/h3]
New Jade Box modifier added, "Highly Perceptive". This will start the game with the Border Sensor.
"Shinmyoumaru: Rebellion Against Rare Cards"'s third option now allows upgraded basic cards to be chosen, and the replacements will retain their upgrade status.
"Hecatia: Support Idol" Now offers a choice of two different T-Shirt sizes, providing 2 or 3 maximum life and Lock On at the start of combat. (The original exhibit was too strong)
Ever Cool Seasonal Fantasia's cost reduced by 1
All-Points Bulletin changed from Attack to Skill.
Manipulation of Fate will no longer target Unplayable cards (such cards do have a mana cost, though not normally visible).
Fixed an issue with the "Clean Hands" achievement where reloading after obtaining an exhibit would make the run inegible for it.
Fixed issues with Hourai's Sea of Trees:
1. Fixed an issue where it would incorrectly accept 8 mana as the maximum cost: now properly capped at 7 mana.
2. Fixed interaction with High Fidelity Headphones: previously, it would reduce the maximum cost (to prevent unwanted triggers of the "return cards from Exile" effect)
Now, it instead raises the number of hits by 1, up to a maximum of 7, and no longer affects the card's cost.
[h3] Hotfixes [/h3]
12/4:
When junko's status effect Lilies of Murderous Intent damages the player, it will no longer disqualify you of damageless run achievements.
Fixed error of final boss trying to summon Yin-Yang orbs.
Fixed error of final boss not summoning enemies starting from the 10th round.
Temporarily removed mana color wheel selection in character selection screen, the Rewatch Prologue icon is now directly shown on the lower left corner.
Fixed series of problems caused by UI camera using perspective and turning card text's frame into white.
Fixed danmaku effect playing multiple times when enemies do multi-instance attacks.
Fixed exile card visual effect losing surface layer.
Attempted to fix block/barrier showing when their value is 0.
12/6:
Reverted the engine to a version that should fix some minor issue and restore compatibility to mods.
Roukanken now gives BW at the start of the Player's first turn.
Ibuki Gourd now adds a Tipsy to the hand at the start of the Player's first turn.
Shiny Bulb now allows for a choice of one of two Rare Cards in Gaps (can be skipped)
Donation Box now gives 10 Money when acquired.
Butter Robot's card reward is now a choice of 1 of 5 cards.
Hina Doll will no longer appear starting from Act 3, Level 10.