Total War: Warhammer 3 is making sieges cool again

Total War: Warhammer III is bringing a lot more than new factions to the strategy games table when it comes out next year. The long-awaited siege overhaul is going to make battles for walled cities and even minor settlements much more interesting than they've been in the Warhammer series to date, bringing in the more complex urban combat mechanics found in Total War: Attila, Three Kingdoms, and Troy, and adding its own unique systems as well. The upshot is that the fight's not over once the walls have been breached - instead, that's when things get interesting.
Developer Creative Assembly has published a new video and blog that both go into some welcome detail on the overhauled siege system we'll find in Total War: Warhammer III. As the blog explains, the overhaul has two major components. First, there's map design - cities in Warhammer III have more open areas and narrow alleyways, with multiple elevation levels that can be connected with overhead bridges.
Inside the walls of a city or settlement, you'll find 'dockable' pieces of terrain. Like the crenelations atop city walls, ranged units can be attached to these and use them as cover whilst firing upon invading units.
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