Grand Cathay Lore Roundtable

Our Lead Writer, Andy Hall had a chat with your favourite content creators on Grand Cathay and more.
Check out the highlights here: https://www.totalwar.com/blog/total-war-warhammer-3-grand-cathay-lore-roundtable/[/h3]
In case you missed it, Grand Cathay is here. Creative Assembly and Games Workshop have teamed up to bring this mysterious Warhammer Fantasy faction to life for the first time, and so far things are looking great. I mean dragons, amirite? But for the truly passionate Warhammer fans, there's bound to be a million and one unanswered questions about this race and their history, considering how fragmented the backstory has been before now.
Enter Loremaster_of_Sotek, a popular Total War youtuber who managed to secure an interview with Andy Hall, the lead writer on Total War: Warhammer III. During this talk, Sotek, Hall, and another Youtuber - Greatbook of Grudges - spend nearly two gloriously nerdy hours talking about Cathay.
Did you know that there are other Dragon siblings other than Miao Ying and Zhao Ming? For example, there's Yin Ying, the Sea Dragon, who controls the eastern provinces and is admiral of Cathay's navy. Apparently she spends a lot of her time guarding the coastline from pirates, Dark Elves, and "another human nation that I'm not going to name," according to Hall.
RELATED LINKS:
Total Warhammer 3's Tzeentch army roster is full of gibbering, mouthy horrors
Total Warhammer 3's Khorne campaign will make you exactly zero friends
Total Warhammer 3's new trailer pits Cathay against Tzeentch in an epic siege
Total War: Warhammer III is bringing a lot more than new factions to the strategy games table when it comes out next year. The long-awaited siege overhaul is going to make battles for walled cities and even minor settlements much more interesting than they've been in the Warhammer series to date, bringing in the more complex urban combat mechanics found in Total War: Attila, Three Kingdoms, and Troy, and adding its own unique systems as well. The upshot is that the fight's not over once the walls have been breached - instead, that's when things get interesting.
Developer Creative Assembly has published a new video and blog that both go into some welcome detail on the overhauled siege system we'll find in Total War: Warhammer III. As the blog explains, the overhaul has two major components. First, there's map design - cities in Warhammer III have more open areas and narrow alleyways, with multiple elevation levels that can be connected with overhead bridges.
Inside the walls of a city or settlement, you'll find 'dockable' pieces of terrain. Like the crenelations atop city walls, ranged units can be attached to these and use them as cover whilst firing upon invading units.
RELATED LINKS:
Total Warhammer 3's Tzeentch army roster is full of gibbering, mouthy horrors
Total Warhammer 3's Khorne campaign will make you exactly zero friends
Total Warhammer 3's new trailer pits Cathay against Tzeentch in an epic siege