[h2]Greetings, captains![/h2]
[h3]
An update for the early access version of Black Skylands has been released[/h3]
The list of changes:- Fixed an issue with switching between store tabs using a gamepad
- Improved stability of the island defense cutscene
- Increased chance of Broot spawning in South Aspia
- Increased chance of Big Scarab spawning in West Aspia
- Increased weapon swap speed
- Pistols now have infinite ammo
- Pistol DPS (damage per second) has been reduced
- Improved the quality of world loading after saving the game while sleeping
- Fixed the quest conditions counting system
- Repair kits and ship ammo are put directly into the hold when purchased on the Fathership
- Enemies from tents will now spawn at random locations
- Fixed the airborne enemies behavior (Traxes, Jetpackers, Hoverers) - now they don't break when the player jumps to the ground and leaves the zone of visibility of these enemies
- Removed enemies from non-quest tents spawning infinitely
- Enlarged passages that were harder to get through using bigger ships
- Fixed map navigation using reassigned keys
- Added the ability to reassign hotkeys for Map, Diary and Equipment
- Fixed an issue where flying enemies sometimes flew to the origin of coordinates when attacking an island
- Some buildings now require less resources to construct
- Special mods sold in the Armory now require fewer resources to create
- The cost of mod boxes sold by merchants has been increased
- Fishing difficulty has been lowered
- Fishing minigame controls have been changed: you now use 1, 2, 3, 4 instead of WASD. Please, reset the controls to default
- Increased the radius for starting the fishing minigame
- Farm animals now spawn in predefined locations
- The description of the quest where you have to create an anti-Swarm weapon has been made clearer
- Boss fights can now be restarted if the player accidentally exited and saved the game
- Reduced the difficulty of the final boss
- Added a hint for using the shipyard during a mission where the player needs to dock
- Removed the stump in the Crash boss fight arena which was dropping 1000 capsules
- Removed a twitching stone in a cave on one of the islands
- Fixed the next target marker disappearing when opening the hint window immediately after closing the tablet
- The chance of coal drops from asteroids has been doubled
Keep your feedback coming!
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Please, update your game.
