AI update to Patrol, Guard, Assualt and Heavy Soldiers!
Added in additional AI details today for assault and guards for dialog support based upon current behavior task
Fixed a few bugs involving explosions damage caused credit given to the instigator
Working on additional navigation for the assault ai (ladders, climbing, jumping etc)
Fixed a few bugs involving explosions damage caused credit given to the instigator
Working on additional navigation for the assault ai (ladders, climbing, jumping etc)