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Oculus Touch Default Bindings (Climbing and Flinging) Hotfix!

Patch Notes:
-After testing and feedback from oculus users I've adjusted the default threshold and trigger behavior for trigger and release to be closer together so that the controller allows for better climbing and flinging for the new space run mode along with the wall climb mini game.

Please continue to report these kinds of quality of life things to narrow any advantages one headset binding may have over another.

In order for this update to happen you must be using the default Oculus touch bindings so they get updated after restarting both steam and steamvr.

Thanks,

Jason

~WildOx Studios~