Zombie Animation Variety Update!
New Animations zombies.
- Import new animations
- Retarget net animations
- Create new blendspaces
- Integrate blendspaces
- Set up default slow logic. (15% of the zombies will be slow walking zombies by default.)
- Added logic for offset on run speed. (-60 / 20) (creates even more variation)
- All zombies now use one of the 7 blendspaces. We could assign specific for specific enemies. For now it's random.
- (Only clown stopped using 1
- Import new animations
- Retarget net animations
- Create new blendspaces
- Integrate blendspaces
- Set up default slow logic. (15% of the zombies will be slow walking zombies by default.)
- Added logic for offset on run speed. (-60 / 20) (creates even more variation)
- All zombies now use one of the 7 blendspaces. We could assign specific for specific enemies. For now it's random.
- (Only clown stopped using 1