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Early Access Patch 4 Notes


This smaller patch addresses various issues we've observed since our previous patches, which we wanted to alleviate before our first Major Update later this year. Thank you for your feedback and support!

Note: 馃摙 indicates changes inspired by community feedback!

Aspects of the Nocturnal Arms

Sister Blades (Melino毛): increased damage striking foes from behind

Boons & Blessings

Lightning Lance (Zeus): improved targeting while using gamepad controls
Spirit Surge (Zeus): reworked; now whenever you use magick, a surrounding foe is struck by lightning
Sworn Strike (Hera): slightly reduced bonus from Poms of Power
Engagement Ring (Hera): reworked; inflicts Hitch on foes, and any slain in the circle deal area damage
Family Trade (Hera): cut from game; replaced with...
Rousing Reception (Hera): new! Your Casts damage foes as they enter the Encounter, wherever they appear (this effect was previously innate to Engagement Ring)
Golden Rule (Hera X Poseidon): now applies a multiplicative global damage bonus, rather than a flat bonus only to Attacks and Specials
Beach Ball (Poseidon x Apollo): added greater damage and area scaling over a brief charge-up duration
Mint Condition (Hephaestus): invulnerability effect now resets between Encounters in same Location

Daedalus Hammer Upgrades

Mirrored Thrasher (Staff): removed Life penalty; now requires Magick instead
Skulking Slice (Blades): reduced bonus damage striking foes from behind
Escalating Ambush (Blades): cut from game; replaced with...
Wicked Onslaught (Blades): new! Adds power to Attacks
Melting Shredder (Axe): increased damage to Armor
Inverted Spark (Flames): now also causes projectiles to linger for longer
Whirling Coil (Flames): projectiles no longer spin in place; renamed from Origin Coil
Crushing Comet (Flames): cut from game; replaced with...
Triple Comet (Flames): new! Your Special fires more projectiles
Destructive Array (Skull): now deals a percentage of your Attack damage whenever your Shells drop
Rocket Bombard (Skull): increased damage

Hexes of Selene

Phase Shift: rescaled some Path of Stars upgrades
Lunar Ray: rescaled damage over a shorter duration

Foes & Encounters

Chronos: adjusted sequencing of some moves; now easier to strike from behind after certain moves
Headmistress Hecate: now easier to strike from behind after certain moves

Oath of the Unseen

Vow of Haunting: Revenants can no longer spawn others; you now collect them from farther away
路 Damage penalties from Vow of Blood and Vow of Suffering now are added, rather than multiplied

Bug Fixes

馃摙 Fixed several later narrative events related to Nemesis and Moros never playing
馃摙 Fixed interaction between Witch's Staff (Momus) and Mirrored Thrasher (Daedalus - Staff)
馃摙 Fixed visual shield from The Lovers (Arcana) not appearing while using Sister Blades (Artemis)
馃摙 Fixed some hit-stun effects applying unexpectedly during Riposte from Sister Blades (Artemis)
馃摙 Fixed Ionic Gain (Zeus) not working correctly while Icarus is around
馃摙 Fixed Glorious Disaster (Zeus x Apollo) using Magick without activating the bonus effect
馃摙 Fixed Hail Storm (Zeus x Demeter) sometimes not working on Chronos
馃摙 Fixed interaction between Bridal Glow (Hera) and Heavy Metal (Hephaestus)
馃摙 Fixed Golden Rule (Hera x Poseidon) not applying a global damage bonus as the description states
馃摙 Fixed Hydraulic Might (Poseidon) unexpectedly granting invulnerability at the start of Encounters
馃摙 Fixed Water Fitness (Poseidon) unexpectedly restoring Life whenever you gained Water essences
馃摙 Fixed Freezer Burn (Demeter x Hestia) sometimes not working on Chronos
馃摙 Fixed Icarus Armor boosts not correctly adding to Hephaestus Armor boosts
馃摙 Fixed Burnt Offering (Hestia) sometimes selecting a different Boon to sacrifice if Rarified
馃摙 Fixed Hard Target (Hermes) not affecting Sea-Serpent shots and other splitting shots
馃摙 Fixed Atrophic (Chaos) sometimes displaying incorrect values
馃摙 Fixed Aetheric Moonburst (Daedalus - Staff) not restoring Magick when your Magick is full
馃摙 Fixed Inverted Spark (Daedalus - Flames) sometimes preventing Attacks from destroying urns
馃摙 Fixed interaction between Phase Shift (Selene) and Alacrity upgrade not resetting properly
馃摙 Fixed Lunar Ray (Selene) firing indefinitely if you collected a reward while firing
馃摙 Fixed interaction between Experimental Hammer (Icarus) and Full Salvo (Daedalus - Skull)
馃摙 Fixed several Keepsakes not correctly showing up as expired when switching between regions
馃摙 Fixed Headmistress Hecate shadow copies being vulnerable to Aphrodite's Charm Curse
馃摙 Fixed upgraded Warding Circles in Erebus sometimes recharging your Hex multiple times
馃摙 Fixed instances where time-slow effects could unexpectedly persist if quickly chained together
馃摙 Fixed Guardians appearing to restore Life after taking heavy damage from Hestia's Scorch Curse
馃摙 Fixed cases where using Change of Fate on a reward preview would not offer a different result
馃摙 Fixed Witch of the Crossroads and Natural Talent Prophecies not appearing as expected
馃摙 Fixed Moon Beam (Selene) sometimes unexpectedly displaying as expired in Boon Info
馃摙 Fixed several Boons not appearing in their respective Olympians' Fated List Prophecies
馃摙 Fixed Breath of Eros (Charon) not appearing in the Valued Customer Fated List Prophecy
馃摙 Fixed a display issue in the Fated List with the prompt to view more requirements
馃摙 Fixed Reset option in the Oath of the Unseen not always resetting all Vows as expected
馃摙 Fixed instances where camera motion could push Melino毛 offscreen in the Rift of Thessaly
馃摙 Fixed an issue preventing the use of the Book of Shadows while Icarus is around
馃摙 Fixed occasional visual issues with special deliveries from Shrines of Hermes
馃摙 Fixed several text and voiceover errors
馃摙 Fixed several rare crashes
馃摙 Other minor fixes

Quote of the Patch
'Ghost-evocation technology is first laid out in Homer's Odyssey and remains fairly conservative throughout ancient literature.

~Magic, Witchcraft, and Ghosts in the Greek and Roman Worlds (D. Ogden)