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Hades II v1.0 Hotfix 2

· Fixed the Achievement Close Comrades not always unlocking when expected
· Fixed the Achievement Goddess of Nightmares not always unlocking when expected
· Fixed Unseen Sigil Encounters sometimes not ending when expected
· Fixed Nightmare not being awarded after vanquishing Typhon in rare cases
· Fixed Empath’s Intuition (Cauldron) not unlocking in a timely manner in some cases
· Fixed Family Dispute events not unlocking as intended in rare cases
· Fixed Arachne's portrait being hidden behind her tapestry in rare cases
· Fixed some Crossroads Renewal decorations not unlocking in rare cases
· Fixed Charybdis not fighting if you entered from a certain rare Location
· Fixed several voice lines not playing at the correct times
· Fixed several narrative events not playing at the correct times
· Fixed an instance of two objectives overlapping in the Training Grounds
· Fixed key visual effects sometimes not playing on some systems
· Improved collision for Argent Skull (Hel) projectiles
· Improved compatibility when VSync is disabled on some display types
· Optimizations when playing with some types of controllers
· Updates to translations in some languages
· Other minor fixes

Hades 2's latest hotfix rectifies narrative hiccups and stops Olympus runs ending in the most frustrating way I can imagine

Hades 2 has gotten its first hotfix since releasing in 1.0 form late last month, with Supergiant taking care of a bunch of issues. Some are related to the narrative threads you'll need to pull en-route to the true ending to Melinoë's task. One stops a pesky bug that'd have driven me straight to the verge of quitting for good cropping up.


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Hades 2 hotfix patches the final boss and nerfs my least favorite enemy

Hades 2 has been out for a week now, if you don't count the early access period. I was a day one early access player, but curtailed my playtime as we drew closer to release so that the full game still had some surprises. With all that playtime under my belt, I don't think it iterates on its predecessor meaningfully enough for me to call it a better game, but I'm not surprised it's the best-reviewed title this year. However, my tune may soon change, as its first hotfix takes aim at the game's most annoying enemy: the Phantom.


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Hades II v1.0 Hotfix 1

· Fixed most Olympian Keepsake effects not activating again after their Boon is skipped
· Fixed Phantom (Fields) being able to drain Life from your raised servants
· Fixed Fated List Prophecies related to Hidden Aspects not clearing in specific circumstances
· Fixed the Achievement Soothing Soak not unlocking from events with Moros
· Fixed the Achievement So Mote It Be unlocking sooner than expected
· Fixed Gorgon Amulet (Athena) using up the effect of Yarn of Ariadne (Charon) when it shouldn't
· Fixed Acceptance of Another Fate not resetting certain random Keepsake effects
· Fixed an interaction between Uncommon Upbringing (Hera) and Concave Stone (Echo)
· Fixed key visual effects sometimes not playing on some systems
· Fixed randomized Chaos Trials appearing sooner than expected in some cases
· Fixed Lone Shades from Witch's Staff (Anubis) sometimes being able to hit Melinoë
· Fixed Canines spawned from Lycaons unexpectedly activating Unseen Ire (Hades)
· Fixed an issue where Melinoë could be forced to Return to Shadow at the same exact time as she vanquishes Typhon
· Fixed Hecate not speaking about Gigaros when expected in a certain situation
· Fixed several narrative scripting issues with specific events involving Hecate
· Fixed an issue where you could not exit the final Location in Erebus in a certain case
· Fixed a rare issue where the fight against Chronos would not end correctly
· Fixed a certain situation in which Polyphemus would not react to Knuckle Bones (Odysseus) when expected
· Fixed an issue where the player could not complete key Incantations due to modified data
· Fixed cases where taking Armor damage with Trusty Shield (Hephaestus) could damage your semi-permanent Armor instead
· Fixed a rare issue that involved claiming Gemstones then immediately using one of Homer's Inspect Points
· Fixed Hecuba running back and forth in the chamber with Narcissus
· Fixed several rare crashes
· Updates to translations in some languages
· Improved compatibility with Chinese Input Method
· Other minor fixes