
From all of us at Supergiant Games, thank you for playing 
Hades II. We've been very excited to see so many of you battling beyond the Underworld since our 
v1.0 Launch, and we're grateful for all the feedback, which inspired us throughout development and continues to do so. This Post-Launch Patch contains various improvements, previously noted in our 
Patch 1 Preview but with a few additional fixes:
Highlights
• 
True Ending Enhancements: Added new events in the lead-up to the True Ending, and some after. As part of this, increased the number of Underworld clears required, and added to and revised parts of the main True Ending scenes before the end credits. 
Note: The vast majority of changes are to the Underworld route; the Surface route is mostly unchanged. The Epilogue is also unchanged.• 
Returning to a Real Possibility: Added Cauldron incantation lets you return to an earlier point in the story in case you wish to re-experience key events, such as the True Ending.
• 
Fated Prophecy Adjustments: A number of character-related Prophecies, including the one connected to the story epilogue, should unfold faster than before.
• 
Crossroads Renewal: Many decorative items have reduced costs in Kudos compared to before. Any excess Kudos you have already spent will be refunded.
Aspects of the Nocturnal Arms
• 
Witch's Staff (Circe): 
Smolder Ring (Hestia) now also applies 
Scorch from the bonus Cast when your Casts overlap
Boons & Blessings
• 
Anvil Ring (Hephaestus): increased damage for Common Rarity
• 
Controlled Burn (Hestia): increased bonus from 
Poms of Power• 
Ares: increased Plasma pickup range
• 
Sword Ring (Ares): increased damage
• 
Carnal Pleasure (Ares x Aphrodite): increased effectiveness
• 
Success Rate (Hermes): now also affects 
Nurture of Hera (Selene x Hera)• 
Shadow Pounce (Artemis): increased effectiveness
• 
Gigaros Dash (Hades): no longer staggers foes when this deals direct damage
• 
Life Tax (Hades): increased effectiveness; restorative effect is no longer reduced by 
Vow of Scars (Oath)• 
Last Gasp (Hades): increased effectiveness
• 
Howling Soul (Hades): improved aiming of the projectile
• 
Fight Fight Fight (Echo): increased effectiveness
• 
Favor (Chaos): now also raises chance of finding Duo Boons
• Various other minor fixes and adjustments
Daedalus Hammer Upgrades
• 
Elephant Rockets (Coat - Shiva): increased damage
• 
Chakra Collider (Coat - Shiva): increased damage
Keepsakes
• 
Jeweled Pom (Hades & Persephone): you no longer keep the bonus 
Hades blessing if you are not at the 
Fates' Whim; fixed an issue causing this to never grant 
Last Gasp (Hades)Well of Charon
• 
Yarn of Ariadne: now also raises chance of finding Duo Boons 
(as in the original game)• 
Mist Veil: now restores Magick that is lost for any reason 
(not just from using Omega Moves)Foes & Dangers
• 
Zagreus: fixed cases where he would stand still for too long
• 
Unrivaled Prometheus: adjusted hitboxes of certain 
Heracles attacks in this Encounter
• 
Headmistress Hecate: slightly reduced hitbox of flame attacks to better match the visuals
• 
Phantom (Fields): reduced effectiveness of Life-drain effect; removed this effect from some attacks
Special Encounters
• Added a preview icon for Location exits leading to an 
Infernal Contract (after the True Ending)• Added a preview icon for Erebus Location exits leading to 
Raki (before you have bonded with him)• 
Nemesis no longer can show up more than once a night while battling through the Underworld
• 
Circe appears slightly more often
Level Design & Environments
• Various minor fixes and improvements to several Locations
The Crossroads Renewal Project
• Added 
Primordial Chaos theme to the 
Music MakerCrossroads Cauldron
• 
Disintegration of Monstrosity: you are no longer required to cast this as soon as you can afford to
• 
Greatest Gift of Gaia: reduced requirements for this to be revealed
Fated List of Minor Prophecies
• 
Melinoë, Help Us: increased priority of key events, so that this can be fulfilled faster
• 
Silk and Spitefulness: increased priority of key events, so that this can be fulfilled faster
• 
Voice and Vanity: increased priority of key events, so that this can be fulfilled faster
• 
Born to Win: now revealed sooner and more reliably
• 
Natural Talent: fixed an issue causing this to not appear in some cases
• 
Denier of Suitors: reduced requirements to fulfill this
Art & Visual FX
• Added artwork to some True Ending scenes before the credits
• Added animations for certain characters in some True Ending scenes
• Added portrait variant for Hecate
• Added blinking animation to Melinoë's 'hesitant' portrait
• Added death animation for the Yargonaut
• Updated animations for opening or closing certain menu screens to be smoother than before
• 
Eidolon Eyeballs now are easier to spot
• Numerous other minor visual fixes and improvements
Voice & Narrative
• Added new events with 
Chronos, 
Zagreus,  
Hecate, and 
Hades on the path to the True Ending
• Added new events with 
Chronos, 
Zagreus, 
Hecate, 
Schelemeus, and 
Hades and 
Persephone after the True Ending
• Added more contextual voice lines for Melinoë and Hecate in certain situations
• Adjusted several events after the True Ending in light of other changes
• Scylla now reveals 
her sensational hit Bewitching Eyes sooner than before
• Icarus now can be persuaded to 
return to the Crossroads sooner than before
• Other minor fixes and improvements
Music & SFX
• Artemis' singing in the Crossroads no longer cuts off abruptly at a certain distance
• Updated sound effects for 
Cinerary Circle (Hades)• Fixed some Keepsake equip sounds playing late
• Adjusted effects on some 
Chronos voice lines after the True Ending
• Other minor fixes and improvements
Settings
• 
Danger Pulse: 
new! You now can toggle off the persistent flashing at critical Life levels
• 
FPS Limit: 
new! You now can limit max frames-per-second to your preference while VSync is off
Miscellaneous
• Improved compatibility with macOS Tahoe security permissions
• Inventory details for 
Gigaros and 
Entropy appear sooner than before
• Updated inventory hints for several resources
• Added feedback when Keepsakes from 
Athena and 
Selene cannot be used in a certain situation
• Updates and fixes to translations in all languages
Bug Fixes
• Fixed 
Argent Skull (Hel) not firing reliably while Melinoë is backed against a wall
• Fixed 
Argent Skull (Medea) text erroneously stating its passive bonus also applied to Omega Special 
• Fixed 
Argent Skull Omega Attack sometimes being unable to reach the 
Erymanthian Boar (Ephyra)• Fixed cases where you could claim rewards while simultaneously using 
Time Piece (Chronos)• Fixed 
Calling Card (Zagreus) unexpectedly refreshing all uses for the night after ranking up
• Fixed 
Back Burner (Apollo) not applying its bonus when using certain moves
• Fixed 
Steady Growth (Demeter) resetting its countdown after being Rarified
• Fixed 
Rapture Ring (Aphrodite) dragging foes after they are slain
• Fixed 
Seismic Servo (Hephaestus x Poseidon) not always working as expected on Boons of Hephaestus
• Fixed cases where you could unexpectedly gain 
Unseen Ire (Hades) twice
• Fixed 
Corrosion on Sight (Medea) not affecting Lubbers
• Fixed 
Numbness (Path of Stars) not properly applying its effect
• Fixed 
Mirrored Thrasher (Daedalus - Staff) disabling your Attacks in certain cases
• Fixed interaction between 
Inverted Blaze (Daedalus - Flames) and 
Dividing Blaze (Daedalus - Flames)• Fixed high-cost 
Boons of Hermes found in shops not always having improved Rarity
• Fixed some visual effects from 
Typhon not appearing consistently
• Fixed projectiles from 
Charybdis not splitting as expected after striking certain obstacles
• Fixed cases in which 
Jetty could get stuck while resurfacing
• Fixed several cases where Melinoë could end up out of bounds in a Location
• Fixed 
Raki occasionally swooping in to peck at already-defeated Guardians
• Fixed an issue where a slowdown effect could persist unexpectedly after 
Gale blocks an attack
• Fixed visual issues with Demeter's Freeze interacting with other visual effects
• Fixed visual issues with Infernal Troves
• Fixed incorrect text sometimes appearing on the Victory Screen
• Fixed incorrect Gold preview when Nemesis wants to trade for 
Quick Buck (Hermes)• Fixed cases where music could stop playing unexpectedly
• Fixed cases where the Past Deeds screen would not show the foe that put an end to your night
• Fixed cases where Odysseus and Dora could appear too close together in the taverna
• Fixed certain visual effects persisting during the Melinoë's Return to Shadow escapes
• Fixed a visual issue where text formatting would not reset after resetting the Oath of the Unseen
• Fixed Play Screen showing your location as The Crossroads despite just having left for the night
• Fixed several text errors
• Other minor fixes
Quote of the Patch
'Regarding the birth of Zeus and the manner in which he came to be king, there is no agreement.'~Library of History (Diodorus Siculus, C. H. Oldfather translation)