Update
Fixes:
Windows no longer extend beyond screen edges.
Fixed an issue where players didn't receive credits when selling items on the secondary market.
Fixed a freeze that occurred when transferring items to storage or stations.
Corrected docking bay positioning for the "Desider" ship.
Improved visual rendering of stars.
Fixed disappearing equipment docks.
Resolved an issue where players' world maps would vanish.
Ships no longer spin uncontrollably near gates/wormholes while on autopilot.
Fixed "killer gates" (instant-death at certain jump points).
New Features:
New hotkey "O" to open corporation menu.
New hotkey "I" to loot all nearby items.
"Esc" now closes station management and returns to station list.
Added instant-purchase when holding "Ctrl".
Added ability to cancel secondary market listings.
New "Sell All Junk" option on secondary market.
Added gamepad and HOTAS/HOSAS support.
New kill impact effect with dynamic music transition.
Added "Station Presets" functionality.
Implemented SSR (Screen Space Reflections) in graphics settings.
Added killer's name display on death screen.
New cruiser: "Incinerator".
Added "Heavy Laser MK1" and "Heavy Laser MK2" for W600 slots.
New cockpit models for "Knocker", "Ranger", "Dark Star", and "Albatross" ships.
Added item-specific search filters.
New ship system voiceovers during acceleration/deceleration.
Balance Changes:
Turret fire rate halved, damage doubled across all models.
Generator now charges even with partial shields.
Adjusted shield/generator recharge rates.
Reworked warp jump animation.
Modified ship speed and autopilot parameters.
Autopilot no longer exceeds speed limits when tracking ships.
Updated visuals and icons for:
Pulse Turret MK1/MK2
Photon Turret MK1/MK2
Reconfigured weapon slots on "Typhoon" cruiser.
Improved HUD reticle with speed indicators.
News broadcasts now only play in the Andromeda Orbital core sector.
Improved acceleration mechanics - speed is now maintained.
Windows no longer extend beyond screen edges.
Fixed an issue where players didn't receive credits when selling items on the secondary market.
Fixed a freeze that occurred when transferring items to storage or stations.
Corrected docking bay positioning for the "Desider" ship.
Improved visual rendering of stars.
Fixed disappearing equipment docks.
Resolved an issue where players' world maps would vanish.
Ships no longer spin uncontrollably near gates/wormholes while on autopilot.
Fixed "killer gates" (instant-death at certain jump points).
New Features:
New hotkey "O" to open corporation menu.
New hotkey "I" to loot all nearby items.
"Esc" now closes station management and returns to station list.
Added instant-purchase when holding "Ctrl".
Added ability to cancel secondary market listings.
New "Sell All Junk" option on secondary market.
Added gamepad and HOTAS/HOSAS support.
New kill impact effect with dynamic music transition.
Added "Station Presets" functionality.
Implemented SSR (Screen Space Reflections) in graphics settings.
Added killer's name display on death screen.
New cruiser: "Incinerator".
Added "Heavy Laser MK1" and "Heavy Laser MK2" for W600 slots.
New cockpit models for "Knocker", "Ranger", "Dark Star", and "Albatross" ships.
Added item-specific search filters.
New ship system voiceovers during acceleration/deceleration.
Balance Changes:
Turret fire rate halved, damage doubled across all models.
Generator now charges even with partial shields.
Adjusted shield/generator recharge rates.
Reworked warp jump animation.
Modified ship speed and autopilot parameters.
Autopilot no longer exceeds speed limits when tracking ships.
Updated visuals and icons for:
Pulse Turret MK1/MK2
Photon Turret MK1/MK2
Reconfigured weapon slots on "Typhoon" cruiser.
Improved HUD reticle with speed indicators.
News broadcasts now only play in the Andromeda Orbital core sector.
Improved acceleration mechanics - speed is now maintained.