1. SPACERIFT: Arcanum System
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SPACERIFT: Arcanum System News

Patch-fix

[p]Added a limit on the number of cells in station warehouses (in order to optimize the server)[/p][p]Added color difference between individual stations and corporate ones (white - individual, blue - corporate)[/p][p]The error of calculating the criminal status has been fixed[/p][p]Fixed engine issues on the OSF ship[/p][p]Fixed ships hovering in the gates and at death (usually this happened after a conversation with Fedya)[/p][p]The docking autopilot has been improved[/p][p]Fixed nodding of the ship and hitting the platform when pressing the "undock" key at the bottom of the screen.[/p]

Update

[p]Friends! Happy New Year 2026![/p][p]We've prepared a little surprise for you in the Andrioda Orbit sector. Everyone is invited![/p][p]Just be careful: try not to break the law on your way to the party. It could result in... consequences for hours![/p]

Patch-fix

- FIXED, finally, drifting traders and cruisers!
- Fixed autopilot errors after jumping into the gate
- Improved autopilot docking algorithm (so it doesn't hang)
- Improved server connection check algorithm (prevention of players hanging after exiting)

Hot fix

Patchfix has been uploaded

The docking algorithm with docks has been improved (solving the issue of docking when the ship is swaying in different directions)

The RTA algorithm has been refined to prevent sudden NPC attacks on players and on each other

The target lead point in combat has been fixed

Hot fix

Fixed:
- Drifting cruisers and traders
- Broken turrets on stations
Improvements:
- CPU load optimization
- Cloud optimization (density decreased)
- Voice chat and NPC volume increased