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SPACERIFT: Arcanum System News

Update

The main feature of the update is the new Role Task Action system, which controls NPC behavior logic. Now bots can travel between sectors (Server Meshing technology is fully implemented and functional), and their behavior has become more complex, consisting of multiple actions.
This is the first iteration of the NPC behavior update, which opens up great prospects for the development of the quest system and the generation of in-game situations that immerse you in unique adventures.

- In addition, the following has been added:

- A new rocket launcher and "Swarm" rockets

- The "Argo" trade barge

- A remastered model of the "Decider" ship

- Various fixes and improvements

Patch fix

Authorisation problem is fixed!

About login problems

Friends, I already know about the problem with entering the game. I already made a copy of the database to my server and went to look for the cause of the problem!

Patch-fix

- Improved autopilot (more often reroutes "just in case")
- Improved beacon event (now generated only at NPC stations)
- Fixed pop-up window about global event
- Added setting for resource distribution by warehouses at stations
- Fixed one of the desynchronization errors when loading the game (possibly related to the problem of ghost ships)
- Added wear of warp engines during jumps

Hot fix

Fixed:

- The progress menu no longer shows items that cannot be purchased
- Search button in the progress menu
- Incorrect production types for production projects
- Color of corporate station names
- Sorting of news
- Dropping of WARP drives when the ship is insured
- Dropping of purchased items for gold
- Errors with loading the galactic map (side effect: your opened sectors on the map may reset)
- Errors in the names of received contracts
- Typhoon ship model when playing from first-person perspective
- Improved autopilot (simplified the route calculation algorithm to the gates to avoid unnecessary maneuvers)

Added:

- Scaling of the radar in the cockpit with the + and - keys
- Popup window when purchasing items in the in-game store
- Decorations from the in-game store are now added to the ship's inventory instead of the general storage
- When dying, a cinematic camera activates