Update 2 - Blitz Game Mode Added
Ready to test your mettle? Fight an onslaught of enemies in the NEW GAME MODE - BLITZ! Enemies will keep coming at you until you can't handle it! There is a clock forcing you to keep your kills up, but you'll receive more rewards the more enemies you defeat.

The new game modes we added in Updates 1 & 2 should provide more variety in the gameplay for players working towards Level 30 and hitting the end-game!
Full patch notes below.

Be sure to join our Discord to chat with the team about the new game mode or provide feedback about the game!
http://deadtimedefenders.com/discord/
[h3]Features / Improvements[/h3]
• New game mode (Blitz) added!
• Added tutorials to new games modes.
• Renamed Waves mode to Assault.
• Enemies spawn closer to the edge of the screen increasing the pacing especially in Blitz mode.
• Stat display is rounded to two decimal places to improve readability in all menus.
[h3]Rebalancing[/h3]
• Added chance to find legendary items during all game modes when you reach level 25.
• Rebalanced item rarity drop rates in the late / end-game.
[h3]Bugfixes[/h3]
• Fixed a bug that allowed the Venus flytrap to not spawn correctly within the camera bounds.
• Fixed a bug with the ricochet talent not working when bullets hit the supply drop.
• Fixed a bug that would allow reload and magazine mods to be added to melee weapon.
• Fixed some bugs related to the enemy pathfinding in the Void.

The new game modes we added in Updates 1 & 2 should provide more variety in the gameplay for players working towards Level 30 and hitting the end-game!
Full patch notes below.

Be sure to join our Discord to chat with the team about the new game mode or provide feedback about the game!
http://deadtimedefenders.com/discord/
[h3]Features / Improvements[/h3]
• New game mode (Blitz) added!
• Added tutorials to new games modes.
• Renamed Waves mode to Assault.
• Enemies spawn closer to the edge of the screen increasing the pacing especially in Blitz mode.
• Stat display is rounded to two decimal places to improve readability in all menus.
[h3]Rebalancing[/h3]
• Added chance to find legendary items during all game modes when you reach level 25.
• Rebalanced item rarity drop rates in the late / end-game.
[h3]Bugfixes[/h3]
• Fixed a bug that allowed the Venus flytrap to not spawn correctly within the camera bounds.
• Fixed a bug with the ricochet talent not working when bullets hit the supply drop.
• Fixed a bug that would allow reload and magazine mods to be added to melee weapon.
• Fixed some bugs related to the enemy pathfinding in the Void.